Java tutorial
package buildcraftAdditions.networking; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import buildcraftAdditions.tileEntities.Bases.TileCoilBase; import io.netty.buffer.ByteBuf; /** * Copyright (c) 2014, AEnterprise * http://buildcraftadditions.wordpress.com/ * Eureka is distributed under the terms of GNU GPL v3.0 * Please check the contents of the license located in * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/ */ public class MessageCoilStatus implements IMessage, IMessageHandler<MessageCoilStatus, IMessage> { public int x, y, z; public boolean shouldHeat; public MessageCoilStatus() { } public MessageCoilStatus(TileCoilBase coil) { x = coil.xCoord; y = coil.yCoord; z = coil.zCoord; shouldHeat = coil.shouldHeat; } @Override public void fromBytes(ByteBuf buf) { x = buf.readInt(); y = buf.readInt(); z = buf.readInt(); shouldHeat = buf.readBoolean(); } @Override public void toBytes(ByteBuf buf) { buf.writeInt(x); buf.writeInt(y); buf.writeInt(z); buf.writeBoolean(shouldHeat); } @Override public IMessage onMessage(MessageCoilStatus message, MessageContext messageContext) { TileCoilBase coil = (TileCoilBase) FMLClientHandler.instance().getClient().theWorld.getTileEntity(message.x, message.y, message.z); if (coil != null) coil.shouldHeat = message.shouldHeat; return null; } }