Java tutorial
package buildcraftAdditions.client.render.items; /** * Copyright (c) 2014-2015, AEnterprise * http://buildcraftadditions.wordpress.com/ * Buildcraft Additions is distributed under the terms of GNU GPL v3.0 * Please check the contents of the license located in * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/ */ import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import buildcraftAdditions.items.ItemCanister; import buildcraftAdditions.utils.RenderUtils; import buildcraftAdditions.utils.Utils; @SideOnly(Side.CLIENT) public class CanisterItemRender implements IItemRenderer { public static final CanisterItemRender INSTANCE = new CanisterItemRender(); private CanisterItemRender() { } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { return true; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return type.equals(ItemRenderType.ENTITY); } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { if (item == null || item.getItem() == null || !(item.getItem() instanceof ItemCanister)) return; ItemCanister canister = (ItemCanister) item.getItem(); IIcon overlay = canister.getOverlay(); IIcon canisterIcon = canister.getIconFromDamage(0); GL11.glPushMatrix(); GL11.glEnable(GL11.GL_ALPHA_TEST); if (type.equals(ItemRenderType.EQUIPPED)) { GL11.glRotated(180, 0, 0, 1); GL11.glTranslated(-1, -1, 0); } else if (type.equals(ItemRenderType.ENTITY)) { GL11.glRotated(180, 0, 0, 1); GL11.glRotated(90, 0, 1, 0); GL11.glTranslated(-0.5, -0.9, 0); if (item.isOnItemFrame()) { GL11.glTranslated(0.075, 0.475, 0); GL11.glScaled(0.85, 0.85, 0.85); } } else if (type.equals(ItemRenderType.EQUIPPED_FIRST_PERSON)) { GL11.glTranslated(1, 1, 0); GL11.glRotated(180, 0, 0, 1); } FluidStack fluid = Utils.getFluidStackFromItemStack(item); if (fluid != null) { Fluid f = fluid.getFluid(); if (f != null) { Minecraft.getMinecraft().renderEngine.bindTexture(RenderUtils.MC_ITEM_SHEET); renderMask(overlay, f.getIcon(), type); } } Minecraft.getMinecraft().renderEngine.bindTexture(RenderUtils.MC_ITEM_SHEET); if (type.equals(ItemRenderType.INVENTORY)) renderIcon(canisterIcon, 0); else ItemRenderer.renderItemIn2D(Tessellator.instance, canisterIcon.getMinU(), canisterIcon.getMaxV(), canisterIcon.getMaxU(), canisterIcon.getMinV(), canisterIcon.getIconWidth(), canisterIcon.getIconHeight(), 0.0625F); GL11.glColor4f(1, 1, 1, 1); GL11.glPopMatrix(); } private void renderMask(IIcon mask, IIcon subIcon, ItemRenderType type) { if (mask == null || subIcon == null) return; GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glDisable(GL11.GL_CULL_FACE); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); tessellator.setNormal(0, 0, 1); if (type.equals(ItemRenderType.INVENTORY)) preRenderInvIcon(mask, 0.001); else preRenderWorldIcon(mask, 0.001); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0, 0, -1); if (type.equals(ItemRenderType.INVENTORY)) preRenderInvIcon(mask, -0.0635); else preRenderWorldIcon(mask, -0.0635); tessellator.draw(); Minecraft.getMinecraft().renderEngine.bindTexture(RenderUtils.MC_BLOCK_SHEET); GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDepthMask(false); tessellator.startDrawingQuads(); tessellator.setNormal(0, 0, 1); if (type.equals(ItemRenderType.INVENTORY)) preRenderInvIcon(subIcon, 0.001); else preRenderWorldIcon(subIcon, 0.001); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0, 0, -1); if (type.equals(ItemRenderType.INVENTORY)) preRenderInvIcon(subIcon, -0.0635); else preRenderWorldIcon(subIcon, -0.0635); tessellator.draw(); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthMask(true); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glColor4f(1, 1, 1, 1); } private void preRenderInvIcon(IIcon icon, double z) { Tessellator.instance.addVertexWithUV(16, 0, z, icon.getMaxU(), icon.getMinV()); Tessellator.instance.addVertexWithUV(0, 0, z, icon.getMinU(), icon.getMinV()); Tessellator.instance.addVertexWithUV(0, 16, z, icon.getMinU(), icon.getMaxV()); Tessellator.instance.addVertexWithUV(16, 16, z, icon.getMaxU(), icon.getMaxV()); } private void preRenderWorldIcon(IIcon icon, double z) { Tessellator.instance.addVertexWithUV(1, 0, z, icon.getMaxU(), icon.getMinV()); Tessellator.instance.addVertexWithUV(0, 0, z, icon.getMinU(), icon.getMinV()); Tessellator.instance.addVertexWithUV(0, 1, z, icon.getMinU(), icon.getMaxV()); Tessellator.instance.addVertexWithUV(1, 1, z, icon.getMaxU(), icon.getMaxV()); } private void renderIcon(IIcon icon, double z) { Tessellator.instance.startDrawingQuads(); Tessellator.instance.addVertexWithUV(16, 0, z, icon.getMaxU(), icon.getMinV()); Tessellator.instance.addVertexWithUV(0, 0, z, icon.getMinU(), icon.getMinV()); Tessellator.instance.addVertexWithUV(0, 16, z, icon.getMinU(), icon.getMaxV()); Tessellator.instance.addVertexWithUV(16, 16, z, icon.getMaxU(), icon.getMaxV()); Tessellator.instance.draw(); } }