buildcraftAdditions.client.gui.GuiHeatedFurnace.java Source code

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Here is the source code for buildcraftAdditions.client.gui.GuiHeatedFurnace.java

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package buildcraftAdditions.client.gui;

import org.lwjgl.opengl.GL11;

import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import buildcraftAdditions.tileEntities.TileHeatedFurnace;
import buildcraftAdditions.utils.Utils;

/**
 * Copyright (c) 2014, AEnterprise
 * http://buildcraftadditions.wordpress.com/
 * Buildcraft Additions is distributed under the terms of GNU GPL v3.0
 * Please check the contents of the license located in
 * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/
 */
@SideOnly(Side.CLIENT)
public class GuiHeatedFurnace extends GuiContainer {
    public static ResourceLocation texture = new ResourceLocation("bcadditions",
            "textures/gui/HeatedFurnaceGUI.png");
    public TileHeatedFurnace furnace;

    public GuiHeatedFurnace(InventoryPlayer inventoryplayer, TileHeatedFurnace furnace) {
        super(new ContainerHeatedFurnace(inventoryplayer, furnace));
        this.furnace = furnace;
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float f, int x, int y) {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        Minecraft.getMinecraft().renderEngine.bindTexture(texture);
        drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
        int j = (width - xSize) / 2;
        int k = (height - ySize) / 2;
        drawTexturedModalRect(j + 79, k + 34, 176, 14, furnace.getScaledProgress(), 16);
    }

    @Override
    protected void drawGuiContainerForegroundLayer(int par1, int par2) {
        super.drawGuiContainerForegroundLayer(par1, par2);
        String title = Utils.localize("tile.blockHeatedFurnace.name");
        fontRendererObj.drawString(title, 5, 6, 0x404040);
        fontRendererObj.drawString(Utils.localize("gui.inventory"), 8, (ySize - 96) + 2, 0x404040);
    }
}