Java tutorial
/** * Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * <p/> * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.silicon.gui; import org.lwjgl.opengl.GL11; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import buildcraft.core.lib.gui.GuiBuildCraft; import buildcraft.core.lib.utils.StringUtils; import buildcraft.silicon.TilePackager; public class GuiPackager extends GuiBuildCraft { public static final ResourceLocation TEXTURE = new ResourceLocation( "buildcraftsilicon:textures/gui/packager.png"); private TilePackager bench; public GuiPackager(InventoryPlayer inventoryplayer, TilePackager tile) { super(new ContainerPackager(inventoryplayer, tile), tile, TEXTURE); this.bench = tile; xSize = 176; ySize = 197; } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { fontRendererObj.drawString(StringUtils.localize("gui.inventory"), 8, (ySize - 96) + 2, 0x404040); } @Override protected void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(TEXTURE); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); for (int y = 0; y < 3; y++) { for (int x = 0; x < 3; x++) { if (bench.isPatternSlotSet(y * 3 + x)) { drawTexturedModalRect(guiLeft + 29 + x * 18, guiTop + 16 + y * 18, xSize, 0, 18, 18); } } } } }