buildcraft.silicon.gui.GuiPackager.java Source code

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Here is the source code for buildcraft.silicon.gui.GuiPackager.java

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/**
 * Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
 * http://www.mod-buildcraft.com
 * <p/>
 * BuildCraft is distributed under the terms of the Minecraft Mod Public
 * License 1.0, or MMPL. Please check the contents of the license located in
 * http://www.mod-buildcraft.com/MMPL-1.0.txt
 */
package buildcraft.silicon.gui;

import org.lwjgl.opengl.GL11;

import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;

import buildcraft.core.lib.gui.GuiBuildCraft;
import buildcraft.core.lib.utils.StringUtils;
import buildcraft.silicon.TilePackager;

public class GuiPackager extends GuiBuildCraft {

    public static final ResourceLocation TEXTURE = new ResourceLocation(
            "buildcraftsilicon:textures/gui/packager.png");
    private TilePackager bench;

    public GuiPackager(InventoryPlayer inventoryplayer, TilePackager tile) {
        super(new ContainerPackager(inventoryplayer, tile), tile, TEXTURE);
        this.bench = tile;
        xSize = 176;
        ySize = 197;
    }

    @Override
    protected void drawGuiContainerForegroundLayer(int par1, int par2) {
        fontRendererObj.drawString(StringUtils.localize("gui.inventory"), 8, (ySize - 96) + 2, 0x404040);
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        mc.renderEngine.bindTexture(TEXTURE);
        drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
        for (int y = 0; y < 3; y++) {
            for (int x = 0; x < 3; x++) {
                if (bench.isPatternSlotSet(y * 3 + x)) {
                    drawTexturedModalRect(guiLeft + 29 + x * 18, guiTop + 16 + y * 18, xSize, 0, 18, 18);
                }
            }
        }
    }
}