buildcraft.silicon.gui.GuiAdvancedCraftingTable.java Source code

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Here is the source code for buildcraft.silicon.gui.GuiAdvancedCraftingTable.java

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/**
 * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
 * http://www.mod-buildcraft.com
 *
 * BuildCraft is distributed under the terms of the Minecraft Mod Public
 * License 1.0, or MMPL. Please check the contents of the license located in
 * http://www.mod-buildcraft.com/MMPL-1.0.txt
 */
package buildcraft.silicon.gui;

import org.lwjgl.opengl.GL11;

import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;

import buildcraft.core.DefaultProps;
import buildcraft.silicon.TileAdvancedCraftingTable;

public class GuiAdvancedCraftingTable extends GuiLaserTable {

    public static final ResourceLocation TEXTURE = new ResourceLocation("buildcraft",
            DefaultProps.TEXTURE_PATH_GUI + "/assembly_advancedworkbench.png");
    private final TileAdvancedCraftingTable workbench;

    public GuiAdvancedCraftingTable(InventoryPlayer playerInventory, TileAdvancedCraftingTable advancedWorkbench) {
        super(playerInventory, new ContainerAdvancedCraftingTable(playerInventory, advancedWorkbench),
                advancedWorkbench, TEXTURE);
        this.workbench = advancedWorkbench;
        xSize = 175;
        ySize = 240;
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) {
        super.drawGuiContainerBackgroundLayer(f, mouseX, mouseY);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        mc.renderEngine.bindTexture(TEXTURE);
        int cornerX = (width - xSize) / 2;
        int cornerY = (height - ySize) / 2;
        if (workbench.getEnergy() > 0) {
            int progress = workbench.getProgressScaled(24);
            drawTexturedModalRect(cornerX + 93, cornerY + 32, 176, 0, progress + 1, 18);
        }
    }
}