Java tutorial
/** * Copyright (c) SpaceToad, 2011 * http://www.mod-buildcraft.com * * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.factory; import net.minecraft.src.InventoryPlayer; import net.minecraft.src.World; import org.lwjgl.opengl.GL11; import buildcraft.core.GuiBuildCraft; import buildcraft.core.utils.StringUtil; import buildcraft.factory.ContainerAutoWorkbench; import buildcraft.factory.TileAutoWorkbench; public class GuiAutoCrafting extends GuiBuildCraft { public GuiAutoCrafting(InventoryPlayer inventoryplayer, World world, TileAutoWorkbench tile) { super(new ContainerAutoWorkbench(inventoryplayer, tile), tile); } @Override public void onGuiClosed() { super.onGuiClosed(); inventorySlots.onCraftGuiClosed(mc.thePlayer); } @Override protected void drawGuiContainerForegroundLayer() { String title = StringUtil.localize("tile.autoWorkbenchBlock"); fontRenderer.drawString(title, getCenteredOffset(title), 6, 0x404040); fontRenderer.drawString(StringUtil.localize("gui.inventory"), 8, (ySize - 96) + 2, 0x404040); } @Override protected void drawGuiContainerBackgroundLayer(float f, int x, int y) { int i = mc.renderEngine.getTexture("/gui/crafting.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(i); int j = (width - xSize) / 2; int k = (height - ySize) / 2; drawTexturedModalRect(j, k, 0, 0, xSize, ySize); } }