Java tutorial
/** * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.factory.gui; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import buildcraft.core.DefaultProps; import buildcraft.factory.TileHopper; public class GuiHopper extends GuiContainer { private static final ResourceLocation TEXTURE = new ResourceLocation("buildcraft", DefaultProps.TEXTURE_PATH_GUI + "/hopper_gui.png"); public GuiHopper(InventoryPlayer inventory, TileHopper tile) { super(new ContainerHopper(inventory, tile)); // TODO Auto-generated constructor stub } @Override protected void drawGuiContainerBackgroundLayer(float f, int x, int y) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(TEXTURE); int j = (width - xSize) / 2; int k = (height - ySize) / 2; drawTexturedModalRect(j, k, 0, 0, xSize, ySize); } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { super.drawGuiContainerForegroundLayer(par1, par2); } }