Java tutorial
/** * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.core.render; import org.lwjgl.opengl.GL11; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.util.ResourceLocation; import buildcraft.core.Box; import buildcraft.core.LaserData; public final class RenderBox { /** * Deactivate constructor */ private RenderBox() { } public static void doRender(TextureManager t, ResourceLocation texture, Box box) { GL11.glPushMatrix(); GL11.glDisable(2896 /* GL_LIGHTING */); box.createLaserData(); for (LaserData l : box.lasersData) { l.update(); GL11.glPushMatrix(); GL11.glTranslated(0.5F, 0.5F, 0.5F); RenderLaser.doRenderLaser(t, l, texture); GL11.glPopMatrix(); } GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); } }