Java tutorial
/** * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.core.render; import java.util.HashMap; import java.util.Map; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.init.Blocks; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import buildcraft.core.render.RenderEntityBlock.RenderInfo; public final class FluidRenderer { public static final int DISPLAY_STAGES = 100; private static final ResourceLocation BLOCK_TEXTURE = TextureMap.locationBlocksTexture; private static Map<Fluid, int[]> flowingRenderCache = new HashMap<Fluid, int[]>(); private static Map<Fluid, int[]> stillRenderCache = new HashMap<Fluid, int[]>(); private static final RenderInfo liquidBlock = new RenderInfo(); /** * Deactivate default constructor */ private FluidRenderer() { } public static IIcon getFluidTexture(FluidStack fluidStack, boolean flowing) { if (fluidStack == null) { return null; } return getFluidTexture(fluidStack.getFluid(), flowing); } public static IIcon getFluidTexture(Fluid fluid, boolean flowing) { if (fluid == null) { return null; } IIcon icon = flowing ? fluid.getFlowingIcon() : fluid.getStillIcon(); if (icon == null) { icon = ((TextureMap) Minecraft.getMinecraft().getTextureManager() .getTexture(TextureMap.locationBlocksTexture)).getAtlasSprite("missingno"); } return icon; } public static ResourceLocation getFluidSheet(FluidStack liquid) { if (liquid == null) { return BLOCK_TEXTURE; } return getFluidSheet(liquid.getFluid()); } public static ResourceLocation getFluidSheet(Fluid liquid) { return BLOCK_TEXTURE; } public static void setColorForFluidStack(FluidStack fluidstack) { if (fluidstack == null) { return; } int color = fluidstack.getFluid().getColor(fluidstack); RenderUtils.setGLColorFromInt(color); } public static int[] getFluidDisplayLists(FluidStack fluidStack, World world, boolean flowing) { if (fluidStack == null) { return null; } Fluid fluid = fluidStack.getFluid(); if (fluid == null) { return null; } Map<Fluid, int[]> cache = flowing ? flowingRenderCache : stillRenderCache; int[] diplayLists = cache.get(fluid); if (diplayLists != null) { return diplayLists; } diplayLists = new int[DISPLAY_STAGES]; if (fluid.getBlock() != null) { liquidBlock.baseBlock = fluid.getBlock(); liquidBlock.texture = getFluidTexture(fluidStack, flowing); } else { liquidBlock.baseBlock = Blocks.water; liquidBlock.texture = getFluidTexture(fluidStack, flowing); } cache.put(fluid, diplayLists); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_CULL_FACE); for (int s = 0; s < DISPLAY_STAGES; ++s) { diplayLists[s] = GLAllocation.generateDisplayLists(1); GL11.glNewList(diplayLists[s], 4864 /*GL_COMPILE*/); liquidBlock.minX = 0.01f; liquidBlock.minY = 0; liquidBlock.minZ = 0.01f; liquidBlock.maxX = 0.99f; liquidBlock.maxY = (float) s / (float) DISPLAY_STAGES; liquidBlock.maxZ = 0.99f; RenderEntityBlock.INSTANCE.renderBlock(liquidBlock, world, 0, 0, 0, false, true); GL11.glEndList(); } GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); return diplayLists; } }