Java tutorial
/** * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.core.render; import org.lwjgl.opengl.GL11; import net.minecraft.block.Block; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderGlobal; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraftforge.client.event.DrawBlockHighlightEvent; import buildcraft.core.ICustomHighlight; public class BlockHighlightHandler { @SideOnly(Side.CLIENT) @SubscribeEvent public void handleBlockHighlight(DrawBlockHighlightEvent e) { if (e.target.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int x = e.target.blockX; int y = e.target.blockY; int z = e.target.blockZ; Block block = e.player.worldObj.getBlock(x, y, z); if (block instanceof ICustomHighlight) { AxisAlignedBB[] aabbs = ((ICustomHighlight) block).getBoxes(e.player.worldObj, x, y, z, e.player); Vec3 pos = e.player.getPosition(e.partialTicks); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glColor4f(0.0F, 0.0F, 0.0F, 0.4F); GL11.glLineWidth(2.0F); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDepthMask(false); double exp = ((ICustomHighlight) block).getExpansion(); for (AxisAlignedBB aabb : aabbs) { RenderGlobal.drawOutlinedBoundingBox(aabb.copy().expand(exp, exp, exp).offset(x, y, z) .offset(-pos.xCoord, -pos.yCoord, -pos.zCoord), -1); } GL11.glDepthMask(true); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); e.setCanceled(true); } } } }