Java tutorial
/** * Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * <p/> * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.core.lib.network; import java.io.IOException; import java.util.LinkedList; import java.util.List; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import buildcraft.api.core.ISerializable; import buildcraft.core.network.PacketIds; public class PacketTileState extends PacketCoordinates { private ByteBuf state; private class StateWithId { public byte stateId; public ISerializable state; public StateWithId(byte stateId, ISerializable state) { this.stateId = stateId; this.state = state; } } private List<StateWithId> stateList = new LinkedList<StateWithId>(); /** * Default constructor for incoming packets */ public PacketTileState() { } /** * Constructor for outgoing packets * * @param x, y, z - the coordinates the tile to sync */ public PacketTileState(int x, int y, int z) { super(PacketIds.STATE_UPDATE, x, y, z); isChunkDataPacket = true; } @Override public int getID() { return PacketIds.STATE_UPDATE; } public void applyStates(ISyncedTile tile) throws IOException { byte stateCount = state.readByte(); for (int i = 0; i < stateCount; i++) { byte stateId = state.readByte(); tile.getStateInstance(stateId).readData(state); tile.afterStateUpdated(stateId); } } public void addStateForSerialization(byte stateId, ISerializable state) { stateList.add(new StateWithId(stateId, state)); } @Override public void writeData(ByteBuf data) { super.writeData(data); ByteBuf tmpState = Unpooled.buffer(); tmpState.writeByte(stateList.size()); for (StateWithId stateWithId : stateList) { tmpState.writeByte(stateWithId.stateId); stateWithId.state.writeData(tmpState); } data.writeShort((short) tmpState.readableBytes()); data.writeBytes(tmpState.readBytes(tmpState.readableBytes())); } @Override public void readData(ByteBuf data) { super.readData(data); state = Unpooled.buffer(); int length = data.readUnsignedShort(); state.writeBytes(data.readBytes(length)); } }