buildcraft.builders.render.RenderConstructionMarker.java Source code

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Here is the source code for buildcraft.builders.render.RenderConstructionMarker.java

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/**
 * Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
 * http://www.mod-buildcraft.com
 * <p/>
 * BuildCraft is distributed under the terms of the Minecraft Mod Public
 * License 1.0, or MMPL. Please check the contents of the license located in
 * http://www.mod-buildcraft.com/MMPL-1.0.txt
 */
package buildcraft.builders.render;

import org.lwjgl.opengl.GL11;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;

import buildcraft.builders.TileConstructionMarker;
import buildcraft.core.EntityLaser;
import buildcraft.core.render.RenderBoxProvider;
import buildcraft.core.render.RenderBuildingItems;
import buildcraft.core.render.RenderLaser;

public class RenderConstructionMarker extends RenderBoxProvider {
    private final RenderBuildingItems renderItems = new RenderBuildingItems();

    private final EntityItem dummyEntityItem = new EntityItem(null);
    private final RenderItem customRenderItem;

    private ModelBase model = new ModelBase() {
    };
    private ModelRenderer box;

    public RenderConstructionMarker() {
        box = new ModelRenderer(model, 0, 1);
        box.addBox(-8F, -8F, -8F, 16, 4, 16);
        box.rotationPointX = 8;
        box.rotationPointY = 8;
        box.rotationPointZ = 8;

        customRenderItem = new RenderItem() {
            @Override
            public boolean shouldBob() {
                return false;
            }

            @Override
            public boolean shouldSpreadItems() {
                return false;
            }
        };
        customRenderItem.setRenderManager(RenderManager.instance);
    }

    @Override
    public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
        super.renderTileEntityAt(tileentity, x, y, z, f);

        TileConstructionMarker marker = (TileConstructionMarker) tileentity;

        GL11.glPushMatrix();
        GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
        GL11.glEnable(GL11.GL_CULL_FACE);
        GL11.glEnable(GL11.GL_LIGHTING);
        GL11.glEnable(GL11.GL_BLEND);
        GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

        GL11.glTranslated(x, y, z);
        GL11.glTranslated(-tileentity.xCoord, -tileentity.yCoord, -tileentity.zCoord);

        if (marker.laser != null) {
            GL11.glPushMatrix();
            RenderLaser.doRenderLaser(TileEntityRendererDispatcher.instance.field_147553_e, marker.laser,
                    EntityLaser.LASER_TEXTURES[4]);
            GL11.glPopMatrix();
        }

        if (marker.itemBlueprint != null) {
            doRenderItem(marker.itemBlueprint, marker.xCoord + 0.5F, marker.yCoord + 0.2F, marker.zCoord + 0.5F);
        }

        //GL11.glEnable(GL11.GL_LIGHTING);
        GL11.glPopAttrib();
        GL11.glPopMatrix();

        renderItems.render(tileentity, x, y, z);
    }

    public void doRenderItem(ItemStack stack, double x, double y, double z) {
        if (stack == null) {
            return;
        }

        float renderScale = 1.5f;
        GL11.glPushMatrix();
        GL11.glTranslatef((float) x, (float) y, (float) z);
        GL11.glTranslatef(0, 0.25F, 0);
        GL11.glScalef(renderScale, renderScale, renderScale);
        dummyEntityItem.setEntityItemStack(stack);
        customRenderItem.doRender(dummyEntityItem, 0, 0, 0, 0, 0);

        GL11.glPopMatrix();
    }
}