Java tutorial
/* * Copyright 2012-2013 Arie Benichou * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package blockplus.transport.messages; import blockplus.transport.protocol.IMessage; import com.google.gson.JsonObject; public final class GameConnection implements IMessage { private final int ordinal; public int getOrdinal() { return this.ordinal; } public GameConnection(final int ordinal) { this.ordinal = ordinal; } @Override public String getType() { return this.getClass().getSimpleName(); } @Override public JsonObject getData() { final JsonObject data = new JsonObject(); data.addProperty("ordinal", this.getOrdinal()); return data; } @Override public String toString() { final JsonObject jsonObject = new JsonObject(); jsonObject.addProperty("type", this.getType()); jsonObject.add("data", this.getData()); return jsonObject.toString(); } }