Java tutorial
/** * This class was created by <ArekkuusuJerii>. It's distributed as * part of the Grimoire Of Alice Mod. Get the Source Code in github: * https://github.com/ArekkuusuJerii/Grimore-Of-Alice * * Grimore Of Alice is Open Source and distributed under the * Grimore Of Alice license: https://github.com/ArekkuusuJerii/Grimore-Of-Alice/blob/master/LICENSE.md */ package arekkuusu.grimoireOfAlice.client.render; import org.lwjgl.opengl.GL11; import arekkuusu.grimoireOfAlice.client.model.ModelPrimordialShield; import arekkuusu.grimoireOfAlice.lib.LibMod; import arekkuusu.grimoireOfAlice.tmp.CleanupDone; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; @CleanupDone public class ItemRenderMomijiShield implements IItemRenderer { private ModelPrimordialShield MODEL; private static ResourceLocation TEXTURE; public ItemRenderMomijiShield() { MODEL = new ModelPrimordialShield(); TEXTURE = new ResourceLocation(LibMod.MODID, "textures/models/MapleLeafShield.png"); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch (type) { case EQUIPPED: return true; case EQUIPPED_FIRST_PERSON: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { Entity entity = (Entity) data[1]; switch (type) { case EQUIPPED: render(entity); break; case EQUIPPED_FIRST_PERSON: { render(entity); break; } default: break; } } private void render(Entity entity) { float limbSwing = 0F; float limbSwingAmount = 0F; float age = 0F; if (entity instanceof EntityLivingBase) { EntityLivingBase livingBase = (EntityLivingBase) entity; limbSwing = livingBase.limbSwing; limbSwingAmount = livingBase.limbSwingAmount; age = livingBase.getAge(); } GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE); GL11.glRotatef(60F, 0F, 0F, 1F); GL11.glTranslatef(0.5F, -0.5F, -0.2F); MODEL.render(entity, limbSwing, limbSwingAmount, age, entity.getRotationYawHead(), entity.rotationPitch, 0.0625F); GL11.glPopMatrix(); } }