appeng.parts.networking.PartDenseCable.java Source code

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Here is the source code for appeng.parts.networking.PartDenseCable.java

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/*
 * This file is part of Applied Energistics 2.
 * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
 *
 * Applied Energistics 2 is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Applied Energistics 2 is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with Applied Energistics 2.  If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.parts.networking;

import java.util.EnumSet;

import org.lwjgl.opengl.GL11;

import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import appeng.api.AEApi;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.parts.BusSupport;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.texture.CableBusTextures;
import appeng.client.texture.FlippableIcon;
import appeng.client.texture.OffsetIcon;
import appeng.client.texture.TaughtIcon;
import appeng.helpers.Reflected;
import appeng.util.Platform;

public class PartDenseCable extends PartCable {
    @Reflected
    public PartDenseCable(final ItemStack is) {
        super(is);

        this.getProxy().setFlags(GridFlags.DENSE_CAPACITY, GridFlags.PREFERRED);
    }

    @Override
    public BusSupport supportsBuses() {
        return BusSupport.DENSE_CABLE;
    }

    @Override
    public AECableType getCableConnectionType() {
        return AECableType.DENSE;
    }

    @Override
    public void getBoxes(final IPartCollisionHelper bch) {
        final boolean noLadder = !bch.isBBCollision();
        final double min = noLadder ? 3.0 : 4.9;
        final double max = noLadder ? 13.0 : 11.1;

        bch.addBox(min, min, min, max, max, max);

        if (Platform.isServer()) {
            final IGridNode n = this.getGridNode();
            if (n != null) {
                this.setConnections(n.getConnectedSides());
            } else {
                this.getConnections().clear();
            }
        }

        for (final ForgeDirection of : this.getConnections()) {
            if (this.isDense(of)) {
                switch (of) {
                case DOWN:
                    bch.addBox(min, 0.0, min, max, min, max);
                    break;
                case EAST:
                    bch.addBox(max, min, min, 16.0, max, max);
                    break;
                case NORTH:
                    bch.addBox(min, min, 0.0, max, max, min);
                    break;
                case SOUTH:
                    bch.addBox(min, min, max, max, max, 16.0);
                    break;
                case UP:
                    bch.addBox(min, max, min, max, 16.0, max);
                    break;
                case WEST:
                    bch.addBox(0.0, min, min, min, max, max);
                    break;
                default:
                }
            } else {
                switch (of) {
                case DOWN:
                    bch.addBox(5.0, 0.0, 5.0, 11.0, 5.0, 11.0);
                    break;
                case EAST:
                    bch.addBox(11.0, 5.0, 5.0, 16.0, 11.0, 11.0);
                    break;
                case NORTH:
                    bch.addBox(5.0, 5.0, 0.0, 11.0, 11.0, 5.0);
                    break;
                case SOUTH:
                    bch.addBox(5.0, 5.0, 11.0, 11.0, 11.0, 16.0);
                    break;
                case UP:
                    bch.addBox(5.0, 11.0, 5.0, 11.0, 16.0, 11.0);
                    break;
                case WEST:
                    bch.addBox(0.0, 5.0, 5.0, 5.0, 11.0, 11.0);
                    break;
                default:
                }
            }
        }
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void renderInventory(final IPartRenderHelper rh, final RenderBlocks renderer) {
        GL11.glTranslated(-0.0, -0.0, 0.3);
        rh.setBounds(4.0f, 4.0f, 2.0f, 12.0f, 12.0f, 14.0f);

        float offU = 0;
        float offV = 9;

        OffsetIcon main = new OffsetIcon(this.getTexture(this.getCableColor()), offU, offV);
        OffsetIcon ch1 = new OffsetIcon(this.getChannelTex(4, false).getIcon(), offU, offV);
        OffsetIcon ch2 = new OffsetIcon(this.getChannelTex(4, true).getIcon(), offU, offV);

        for (final ForgeDirection side : EnumSet.of(ForgeDirection.UP, ForgeDirection.DOWN)) {
            rh.renderInventoryFace(main, side, renderer);
            rh.renderInventoryFace(ch1, side, renderer);
            rh.renderInventoryFace(ch2, side, renderer);
        }

        offU = 9;
        offV = 0;
        main = new OffsetIcon(this.getTexture(this.getCableColor()), offU, offV);
        ch1 = new OffsetIcon(this.getChannelTex(4, false).getIcon(), offU, offV);
        ch2 = new OffsetIcon(this.getChannelTex(4, true).getIcon(), offU, offV);

        for (final ForgeDirection side : EnumSet.of(ForgeDirection.EAST, ForgeDirection.WEST)) {
            rh.renderInventoryFace(main, side, renderer);
            rh.renderInventoryFace(ch1, side, renderer);
            rh.renderInventoryFace(ch2, side, renderer);
        }

        main = new OffsetIcon(this.getTexture(this.getCableColor()), 0, 0);
        ch1 = new OffsetIcon(this.getChannelTex(4, false).getIcon(), 0, 0);
        ch2 = new OffsetIcon(this.getChannelTex(4, true).getIcon(), 0, 0);

        for (final ForgeDirection side : EnumSet.of(ForgeDirection.SOUTH, ForgeDirection.NORTH)) {
            rh.renderInventoryFace(main, side, renderer);
            rh.renderInventoryFace(ch1, side, renderer);
            rh.renderInventoryFace(ch2, side, renderer);
        }

        rh.setTexture(null);
    }

    @Override
    public IIcon getTexture(final AEColor c) {
        if (c == AEColor.Transparent) {
            return AEApi.instance().definitions().parts().cableSmart().stack(AEColor.Transparent, 1).getIconIndex();
        }

        return this.getSmartTexture(c);
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void renderStatic(final int x, final int y, final int z, final IPartRenderHelper rh,
            final RenderBlocks renderer) {
        this.setRenderCache(rh.useSimplifiedRendering(x, y, z, this, this.getRenderCache()));
        rh.setTexture(this.getTexture(this.getCableColor()));

        final EnumSet<ForgeDirection> sides = this.getConnections().clone();

        boolean hasBuses = false;
        for (final ForgeDirection of : this.getConnections()) {
            if (!this.isDense(of)) {
                hasBuses = true;
            }
        }

        if (sides.size() != 2 || !this.nonLinear(sides) || hasBuses) {
            for (final ForgeDirection of : this.getConnections()) {
                if (this.isDense(of)) {
                    this.renderDenseConnection(x, y, z, rh, renderer, this.getChannelsOnSide()[of.ordinal()], of);
                } else if (this.isSmart(of)) {
                    this.renderSmartConnection(x, y, z, rh, renderer, this.getChannelsOnSide()[of.ordinal()], of);
                } else {
                    this.renderCoveredConnection(x, y, z, rh, renderer, this.getChannelsOnSide()[of.ordinal()], of);
                }
            }

            rh.setTexture(this.getDenseTexture(this.getCableColor()));
            rh.setBounds(3, 3, 3, 13, 13, 13);
            rh.renderBlock(x, y, z, renderer);
        } else {
            ForgeDirection selectedSide = ForgeDirection.UNKNOWN;

            for (final ForgeDirection of : this.getConnections()) {
                selectedSide = of;
                break;
            }

            final int channels = this.getChannelsOnSide()[selectedSide.ordinal()];
            final IIcon def = this.getTexture(this.getCableColor());
            final IIcon off = new OffsetIcon(def, 0, -12);

            final IIcon firstIcon = new TaughtIcon(this.getChannelTex(channels, false).getIcon(), -0.2f);
            final IIcon firstOffset = new OffsetIcon(firstIcon, 0, -12);

            final IIcon secondIcon = new TaughtIcon(this.getChannelTex(channels, true).getIcon(), -0.2f);
            final IIcon secondOffset = new OffsetIcon(secondIcon, 0, -12);

            switch (selectedSide) {
            case DOWN:
            case UP:
                renderer.setRenderBounds(3 / 16.0, 0, 3 / 16.0, 13 / 16.0, 16 / 16.0, 13 / 16.0);
                rh.setTexture(def, def, off, off, off, off);
                rh.renderBlockCurrentBounds(x, y, z, renderer);

                renderer.uvRotateTop = 0;
                renderer.uvRotateBottom = 0;
                renderer.uvRotateSouth = 3;
                renderer.uvRotateEast = 3;

                Tessellator.instance.setBrightness(15 << 20 | 15 << 4);

                Tessellator.instance.setColorOpaque_I(this.getCableColor().blackVariant);
                rh.setTexture(firstIcon, firstIcon, firstOffset, firstOffset, firstOffset, firstOffset);
                this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);

                Tessellator.instance.setColorOpaque_I(this.getCableColor().whiteVariant);
                rh.setTexture(secondIcon, secondIcon, secondOffset, secondOffset, secondOffset, secondOffset);
                this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);
                break;
            case EAST:
            case WEST:
                rh.setTexture(off, off, off, off, def, def);
                renderer.uvRotateEast = 2;
                renderer.uvRotateWest = 1;
                renderer.uvRotateBottom = 2;
                renderer.uvRotateTop = 1;
                renderer.uvRotateSouth = 0;
                renderer.uvRotateNorth = 0;

                final AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
                final FlippableIcon ico = blk.getRendererInstance().getTexture(ForgeDirection.EAST);
                ico.setFlip(false, true);

                renderer.setRenderBounds(0, 3 / 16.0, 3 / 16.0, 16 / 16.0, 13 / 16.0, 13 / 16.0);
                rh.renderBlockCurrentBounds(x, y, z, renderer);

                Tessellator.instance.setBrightness(15 << 20 | 15 << 4);

                final FlippableIcon fpA = new FlippableIcon(firstIcon);
                final FlippableIcon fpB = new FlippableIcon(secondIcon);

                fpA.setFlip(true, false);
                fpB.setFlip(true, false);

                Tessellator.instance.setColorOpaque_I(this.getCableColor().blackVariant);
                rh.setTexture(firstOffset, firstOffset, firstOffset, firstOffset, firstIcon, fpA);
                this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);

                Tessellator.instance.setColorOpaque_I(this.getCableColor().whiteVariant);
                rh.setTexture(secondOffset, secondOffset, secondOffset, secondOffset, secondIcon, fpB);
                this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);
                break;
            case NORTH:
            case SOUTH:
                rh.setTexture(off, off, def, def, off, off);
                renderer.uvRotateTop = 3;
                renderer.uvRotateBottom = 3;
                renderer.uvRotateNorth = 1;
                renderer.uvRotateSouth = 2;
                renderer.uvRotateWest = 1;
                renderer.setRenderBounds(3 / 16.0, 3 / 16.0, 0, 13 / 16.0, 13 / 16.0, 16 / 16.0);
                rh.renderBlockCurrentBounds(x, y, z, renderer);

                Tessellator.instance.setBrightness(15 << 20 | 15 << 4);

                Tessellator.instance.setColorOpaque_I(this.getCableColor().blackVariant);
                rh.setTexture(firstOffset, firstOffset, firstIcon, firstIcon, firstOffset, firstOffset);
                this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);

                Tessellator.instance.setColorOpaque_I(this.getCableColor().whiteVariant);
                rh.setTexture(secondOffset, secondOffset, secondIcon, secondIcon, secondOffset, secondOffset);
                this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);
                break;
            default:
                break;
            }
        }

        renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
        rh.setTexture(null);
    }

    @SideOnly(Side.CLIENT)
    private void renderDenseConnection(final int x, final int y, final int z, final IPartRenderHelper rh,
            final RenderBlocks renderer, final int channels, final ForgeDirection of) {
        final TileEntity te = this.getTile().getWorldObj().getTileEntity(x + of.offsetX, y + of.offsetY,
                z + of.offsetZ);
        final IPartHost partHost = te instanceof IPartHost ? (IPartHost) te : null;
        final IGridHost ghh = te instanceof IGridHost ? (IGridHost) te : null;
        AEColor myColor = this.getCableColor();
        /*
         * ( ghh != null && partHost != null && ghh.getCableConnectionType( of ) == AECableType.GLASS &&
         * partHost.getPart(
         * of.getOpposite() ) == null ) { isGlass = true; rh.setTexture( getGlassTexture( myColor = partHost.getColor()
         * ) );
         * } else if ( partHost == null && ghh != null && ghh.getCableConnectionType( of ) != AECableType.GLASS ) {
         * rh.setTexture( getSmartTexture( myColor ) ); switch (of) { case DOWN: rh.setBounds( 3, 0, 3, 13, 4, 13 );
         * break; case EAST: rh.setBounds( 12, 3, 3, 16, 13, 13 ); break; case NORTH: rh.setBounds( 3, 3, 0, 13, 13, 4
         * ); break; case SOUTH: rh.setBounds( 3, 3, 12, 13, 13, 16 ); break; case UP: rh.setBounds( 3, 12, 3, 13, 16,
         * 13 ); break; case WEST: rh.setBounds( 0, 3, 3, 4, 13, 13 ); break; default: return; } rh.renderBlock( x, y,
         * z, renderer );
         * if ( true ) { setSmartConnectionRotations( of, renderer ); IIcon firstIcon = new TaughtIcon( getChannelTex(
         * channels, false ).getIcon(), -0.2f ); IIcon secondIcon = new TaughtIcon( getChannelTex( channels, true
         * ).getIcon(),
         * -0.2f );
         * if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST ) { AEBaseBlock blk = (AEBaseBlock)
         * rh.getBlock(); FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST ); ico.setFlip(
         * false, true ); }
         * Tessellator.INSTANCE.setBrightness( 15 << 20 | 15 << 5 ); Tessellator.INSTANCE.setColorOpaque_I(
         * myColor.mediumVariant ); rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon );
         * renderAllFaces( (AEBaseBlock)
         * rh.getBlock(), x, y, z, renderer );
         * Tessellator.INSTANCE.setColorOpaque_I( myColor.whiteVariant ); rh.setTexture( secondIcon, secondIcon,
         * secondIcon, secondIcon, secondIcon,
         * secondIcon ); renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, renderer );
         * renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth =
         * renderer.uvRotateTop = renderer.uvRotateWest = 0; }
         * rh.setTexture( getTexture( getCableColor() ) ); }
         */

        rh.setFacesToRender(EnumSet.complementOf(EnumSet.of(of, of.getOpposite())));
        if (ghh != null && partHost != null && ghh.getCableConnectionType(of) != AECableType.GLASS
                && partHost.getColor() != AEColor.Transparent && partHost.getPart(of.getOpposite()) == null) {
            rh.setTexture(this.getTexture(myColor = partHost.getColor()));
        } else {
            rh.setTexture(this.getTexture(this.getCableColor()));
        }

        switch (of) {
        case DOWN:
            rh.setBounds(4, 0, 4, 12, 5, 12);
            break;
        case EAST:
            rh.setBounds(11, 4, 4, 16, 12, 12);
            break;
        case NORTH:
            rh.setBounds(4, 4, 0, 12, 12, 5);
            break;
        case SOUTH:
            rh.setBounds(4, 4, 11, 12, 12, 16);
            break;
        case UP:
            rh.setBounds(4, 11, 4, 12, 16, 12);
            break;
        case WEST:
            rh.setBounds(0, 4, 4, 5, 12, 12);
            break;
        default:
            return;
        }

        rh.renderBlock(x, y, z, renderer);

        rh.setFacesToRender(EnumSet.allOf(ForgeDirection.class));
        final boolean isGlass = false;
        if (!isGlass) {
            this.setSmartConnectionRotations(of, renderer);

            final IIcon firstIcon = new TaughtIcon(this.getChannelTex(channels, false).getIcon(), -0.2f);
            final IIcon secondIcon = new TaughtIcon(this.getChannelTex(channels, true).getIcon(), -0.2f);

            Tessellator.instance.setBrightness(15 << 20 | 15 << 4);
            Tessellator.instance.setColorOpaque_I(myColor.blackVariant);
            rh.setTexture(firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon);
            this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);

            Tessellator.instance.setColorOpaque_I(myColor.whiteVariant);
            rh.setTexture(secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon);
            this.renderAllFaces((AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer);

            renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
        }
    }

    private boolean isSmart(final ForgeDirection of) {
        final TileEntity te = this.getTile().getWorldObj().getTileEntity(this.getTile().xCoord + of.offsetX,
                this.getTile().yCoord + of.offsetY, this.getTile().zCoord + of.offsetZ);
        if (te instanceof IGridHost) {
            final AECableType t = ((IGridHost) te).getCableConnectionType(of.getOpposite());
            return t == AECableType.SMART;
        }
        return false;
    }

    private IIcon getDenseTexture(final AEColor c) {
        switch (c) {
        case Black:
            return CableBusTextures.MEDense_Black.getIcon();
        case Blue:
            return CableBusTextures.MEDense_Blue.getIcon();
        case Brown:
            return CableBusTextures.MEDense_Brown.getIcon();
        case Cyan:
            return CableBusTextures.MEDense_Cyan.getIcon();
        case Gray:
            return CableBusTextures.MEDense_Gray.getIcon();
        case Green:
            return CableBusTextures.MEDense_Green.getIcon();
        case LightBlue:
            return CableBusTextures.MEDense_LightBlue.getIcon();
        case LightGray:
            return CableBusTextures.MEDense_LightGrey.getIcon();
        case Lime:
            return CableBusTextures.MEDense_Lime.getIcon();
        case Magenta:
            return CableBusTextures.MEDense_Magenta.getIcon();
        case Orange:
            return CableBusTextures.MEDense_Orange.getIcon();
        case Pink:
            return CableBusTextures.MEDense_Pink.getIcon();
        case Purple:
            return CableBusTextures.MEDense_Purple.getIcon();
        case Red:
            return CableBusTextures.MEDense_Red.getIcon();
        case White:
            return CableBusTextures.MEDense_White.getIcon();
        case Yellow:
            return CableBusTextures.MEDense_Yellow.getIcon();
        default:
        }

        return this.getItemStack().getIconIndex();
    }

    private boolean isDense(final ForgeDirection of) {
        final TileEntity te = this.getTile().getWorldObj().getTileEntity(this.getTile().xCoord + of.offsetX,
                this.getTile().yCoord + of.offsetY, this.getTile().zCoord + of.offsetZ);
        if (te instanceof IGridHost) {
            final AECableType t = ((IGridHost) te).getCableConnectionType(of.getOpposite());
            return t == AECableType.DENSE;
        }
        return false;
    }

    @MENetworkEventSubscribe
    public void channelUpdated(final MENetworkChannelsChanged c) {
        this.getHost().markForUpdate();
    }

    @MENetworkEventSubscribe
    public void powerRender(final MENetworkPowerStatusChange c) {
        this.getHost().markForUpdate();
    }
}