Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.parts.networking; import java.util.EnumSet; import org.lwjgl.opengl.GL11; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridNode; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartRenderHelper; import appeng.api.util.AECableType; import appeng.api.util.AEColor; import appeng.client.texture.OffsetIcon; import appeng.helpers.Reflected; import appeng.util.Platform; public class PartCableCovered extends PartCable { @Reflected public PartCableCovered(final ItemStack is) { super(is); } @MENetworkEventSubscribe public void channelUpdated(final MENetworkChannelsChanged c) { this.getHost().markForUpdate(); } @MENetworkEventSubscribe public void powerRender(final MENetworkPowerStatusChange c) { this.getHost().markForUpdate(); } @Override public AECableType getCableConnectionType() { return AECableType.COVERED; } @Override public void getBoxes(final IPartCollisionHelper bch) { bch.addBox(5.0, 5.0, 5.0, 11.0, 11.0, 11.0); if (Platform.isServer()) { final IGridNode n = this.getGridNode(); if (n != null) { this.setConnections(n.getConnectedSides()); } else { this.getConnections().clear(); } } for (final ForgeDirection of : this.getConnections()) { switch (of) { case DOWN: bch.addBox(5.0, 0.0, 5.0, 11.0, 5.0, 11.0); break; case EAST: bch.addBox(11.0, 5.0, 5.0, 16.0, 11.0, 11.0); break; case NORTH: bch.addBox(5.0, 5.0, 0.0, 11.0, 11.0, 5.0); break; case SOUTH: bch.addBox(5.0, 5.0, 11.0, 11.0, 11.0, 16.0); break; case UP: bch.addBox(5.0, 11.0, 5.0, 11.0, 16.0, 11.0); break; case WEST: bch.addBox(0.0, 5.0, 5.0, 5.0, 11.0, 11.0); break; default: } } } @Override @SideOnly(Side.CLIENT) public void renderInventory(final IPartRenderHelper rh, final RenderBlocks renderer) { GL11.glTranslated(-0.0, -0.0, 0.3); rh.setBounds(5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f); float offU = 0; float offV = 9; OffsetIcon main = new OffsetIcon(this.getTexture(this.getCableColor()), offU, offV); for (final ForgeDirection side : EnumSet.of(ForgeDirection.UP, ForgeDirection.DOWN)) { rh.renderInventoryFace(main, side, renderer); } offU = 9; offV = 0; main = new OffsetIcon(this.getTexture(this.getCableColor()), offU, offV); for (final ForgeDirection side : EnumSet.of(ForgeDirection.EAST, ForgeDirection.WEST)) { rh.renderInventoryFace(main, side, renderer); } main = new OffsetIcon(this.getTexture(this.getCableColor()), 0, 0); for (final ForgeDirection side : EnumSet.of(ForgeDirection.SOUTH, ForgeDirection.NORTH)) { rh.renderInventoryFace(main, side, renderer); } rh.setTexture(null); } @Override public IIcon getTexture(final AEColor c) { return this.getCoveredTexture(c); } @Override @SideOnly(Side.CLIENT) public void renderStatic(final int x, final int y, final int z, final IPartRenderHelper rh, final RenderBlocks renderer) { this.setRenderCache(rh.useSimplifiedRendering(x, y, z, this, this.getRenderCache())); rh.setTexture(this.getTexture(this.getCableColor())); final EnumSet<ForgeDirection> sides = this.getConnections().clone(); boolean hasBuses = false; final IPartHost ph = this.getHost(); for (final ForgeDirection of : EnumSet.complementOf(this.getConnections())) { final IPart bp = ph.getPart(of); if (bp instanceof IGridHost) { if (of != ForgeDirection.UNKNOWN) { sides.add(of); hasBuses = true; } final int len = bp.cableConnectionRenderTo(); if (len < 8) { switch (of) { case DOWN: rh.setBounds(6, len, 6, 10, 5, 10); break; case EAST: rh.setBounds(11, 6, 6, 16 - len, 10, 10); break; case NORTH: rh.setBounds(6, 6, len, 10, 10, 5); break; case SOUTH: rh.setBounds(6, 6, 11, 10, 10, 16 - len); break; case UP: rh.setBounds(6, 11, 6, 10, 16 - len, 10); break; case WEST: rh.setBounds(len, 6, 6, 5, 10, 10); break; default: continue; } rh.renderBlock(x, y, z, renderer); } } } if (sides.size() != 2 || !this.nonLinear(sides) || hasBuses) { for (final ForgeDirection of : this.getConnections()) { this.renderCoveredConnection(x, y, z, rh, renderer, this.getChannelsOnSide()[of.ordinal()], of); } rh.setTexture(this.getTexture(this.getCableColor())); rh.setBounds(5, 5, 5, 11, 11, 11); rh.renderBlock(x, y, z, renderer); } else { final IIcon def = this.getTexture(this.getCableColor()); final IIcon off = new OffsetIcon(def, 0, -12); for (final ForgeDirection of : this.getConnections()) { switch (of) { case DOWN: case UP: rh.setTexture(def, def, off, off, off, off); renderer.setRenderBounds(5 / 16.0, 0, 5 / 16.0, 11 / 16.0, 16 / 16.0, 11 / 16.0); break; case EAST: case WEST: rh.setTexture(off, off, off, off, def, def); renderer.uvRotateEast = renderer.uvRotateWest = 1; renderer.uvRotateBottom = renderer.uvRotateTop = 1; renderer.setRenderBounds(0, 5 / 16.0, 5 / 16.0, 16 / 16.0, 11 / 16.0, 11 / 16.0); break; case NORTH: case SOUTH: rh.setTexture(off, off, def, def, off, off); renderer.uvRotateNorth = renderer.uvRotateSouth = 1; renderer.setRenderBounds(5 / 16.0, 5 / 16.0, 0, 11 / 16.0, 11 / 16.0, 16 / 16.0); break; default: } } rh.renderBlockCurrentBounds(x, y, z, renderer); } renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0; rh.setTexture(null); } }