Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.core.sync.packets; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import net.minecraft.entity.player.EntityPlayer; import appeng.container.AEBaseContainer; import appeng.core.sync.AppEngPacket; import appeng.core.sync.network.INetworkInfo; public class PacketSwapSlots extends AppEngPacket { private final int slotA; private final int slotB; // automatic. public PacketSwapSlots(final ByteBuf stream) { this.slotA = stream.readInt(); this.slotB = stream.readInt(); } // api public PacketSwapSlots(final int slotA, final int slotB) { final ByteBuf data = Unpooled.buffer(); data.writeInt(this.getPacketID()); data.writeInt(this.slotA = slotA); data.writeInt(this.slotB = slotB); this.configureWrite(data); } @Override public void serverPacketData(final INetworkInfo manager, final AppEngPacket packet, final EntityPlayer player) { if (player != null && player.openContainer instanceof AEBaseContainer) { ((AEBaseContainer) player.openContainer).swapSlotContents(this.slotA, this.slotB); } } }