Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.core.sync.packets; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.world.World; import net.minecraftforge.fml.client.FMLClientHandler; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import appeng.client.render.effects.MatterCannonFX; import appeng.core.sync.AppEngPacket; import appeng.core.sync.network.INetworkInfo; public class PacketMatterCannon extends AppEngPacket { private final double x; private final double y; private final double z; private final double dx; private final double dy; private final double dz; private final byte len; // automatic. public PacketMatterCannon(final ByteBuf stream) { this.x = stream.readFloat(); this.y = stream.readFloat(); this.z = stream.readFloat(); this.dx = stream.readFloat(); this.dy = stream.readFloat(); this.dz = stream.readFloat(); this.len = stream.readByte(); } // api public PacketMatterCannon(final double x, final double y, final double z, final float dx, final float dy, final float dz, final byte len) { final float dl = dx * dx + dy * dy + dz * dz; final float dlz = (float) Math.sqrt(dl); this.x = x; this.y = y; this.z = z; this.dx = dx / dlz; this.dy = dy / dlz; this.dz = dz / dlz; this.len = len; final ByteBuf data = Unpooled.buffer(); data.writeInt(this.getPacketID()); data.writeFloat((float) x); data.writeFloat((float) y); data.writeFloat((float) z); data.writeFloat((float) this.dx); data.writeFloat((float) this.dy); data.writeFloat((float) this.dz); data.writeByte(len); this.configureWrite(data); } @Override @SideOnly(Side.CLIENT) public void clientPacketData(final INetworkInfo network, final AppEngPacket packet, final EntityPlayer player) { try { final World world = FMLClientHandler.instance().getClient().theWorld; for (int a = 1; a < this.len; a++) { final MatterCannonFX fx = new MatterCannonFX(world, this.x + this.dx * a, this.y + this.dy * a, this.z + this.dz * a, Items.DIAMOND); Minecraft.getMinecraft().effectRenderer.addEffect(fx); } } catch (final Exception ignored) { } } }