Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.core.sync.network; import java.lang.reflect.InvocationTargetException; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.network.INetHandler; import net.minecraft.network.PacketThreadUtil; import net.minecraftforge.fml.common.network.internal.FMLProxyPacket; import appeng.core.AELog; import appeng.core.sync.AppEngPacket; import appeng.core.sync.AppEngPacketHandlerBase; import appeng.core.sync.PacketCallState; public final class AppEngServerPacketHandler extends AppEngPacketHandlerBase implements IPacketHandler { @Override public void onPacketData(final INetworkInfo manager, final INetHandler handler, final FMLProxyPacket packet, final EntityPlayer player) { final ByteBuf stream = packet.payload(); try { final int packetType = stream.readInt(); final AppEngPacket pack = PacketTypes.getPacket(packetType).parsePacket(stream); final PacketCallState callState = new PacketCallState() { @Override public void call(final AppEngPacket appEngPacket) { appEngPacket.serverPacketData(manager, appEngPacket, player); } }; pack.setCallParam(callState); PacketThreadUtil.checkThreadAndEnqueue(pack, handler, ((EntityPlayerMP) player).getServer()); callState.call(pack); } catch (final InstantiationException e) { AELog.debug(e); } catch (final IllegalAccessException e) { AELog.debug(e); } catch (final IllegalArgumentException e) { AELog.debug(e); } catch (final InvocationTargetException e) { AELog.debug(e); } } }