appeng.client.render.AppEngRenderItem.java Source code

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Here is the source code for appeng.client.render.AppEngRenderItem.java

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/*
 * This file is part of Applied Energistics 2.
 * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
 *
 * Applied Energistics 2 is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Applied Energistics 2 is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with Applied Energistics 2.  If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.client.render;

import javax.annotation.Nonnull;

import org.lwjgl.opengl.GL11;

import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.item.ItemStack;

import appeng.api.storage.data.IAEItemStack;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.util.ISlimReadableNumberConverter;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.ReadableNumberConverter;

/**
 * @author AlgorithmX2
 * @author thatsIch
 * @version rv2
 * @since rv0
 */
public class AppEngRenderItem extends RenderItem {
    private static final ISlimReadableNumberConverter SLIM_CONVERTER = ReadableNumberConverter.INSTANCE;
    private static final IWideReadableNumberConverter WIDE_CONVERTER = ReadableNumberConverter.INSTANCE;

    private IAEItemStack aeStack = null;

    @Override
    public void renderItemOverlayIntoGUI(final FontRenderer fontRenderer, final TextureManager textureManager,
            final ItemStack is, final int par4, final int par5, final String par6Str) {
        if (is != null) {
            final float scaleFactor = AEConfig.instance.useTerminalUseLargeFont() ? 0.85f : 0.5f;
            final float inverseScaleFactor = 1.0f / scaleFactor;
            final int offset = AEConfig.instance.useTerminalUseLargeFont() ? 0 : -1;

            final boolean unicodeFlag = fontRenderer.getUnicodeFlag();
            fontRenderer.setUnicodeFlag(false);

            if (is.getItem().showDurabilityBar(is)) {
                final double health = is.getItem().getDurabilityForDisplay(is);
                final int j1 = (int) Math.round(13.0D - health * 13.0D);
                final int k = (int) Math.round(255.0D - health * 255.0D);
                GL11.glDisable(GL11.GL_LIGHTING);
                GL11.glDisable(GL11.GL_DEPTH_TEST);
                GL11.glDisable(GL11.GL_TEXTURE_2D);
                GL11.glDisable(GL11.GL_ALPHA_TEST);
                GL11.glDisable(GL11.GL_BLEND);
                final Tessellator tessellator = Tessellator.instance;
                final int l = 255 - k << 16 | k << 8;
                final int i1 = (255 - k) / 4 << 16 | 16128;
                this.renderQuad(tessellator, par4 + 2, par5 + 13, 13, 2, 0);
                this.renderQuad(tessellator, par4 + 2, par5 + 13, 12, 1, i1);
                this.renderQuad(tessellator, par4 + 2, par5 + 13, j1, 1, l);
                GL11.glEnable(GL11.GL_ALPHA_TEST);
                GL11.glEnable(GL11.GL_TEXTURE_2D);
                GL11.glEnable(GL11.GL_LIGHTING);
                GL11.glEnable(GL11.GL_DEPTH_TEST);
                GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            }

            if (is.stackSize == 0) {
                final String craftLabelText = AEConfig.instance.useTerminalUseLargeFont()
                        ? GuiText.LargeFontCraft.getLocal()
                        : GuiText.SmallFontCraft.getLocal();
                GL11.glDisable(GL11.GL_LIGHTING);
                GL11.glDisable(GL11.GL_DEPTH_TEST);
                GL11.glPushMatrix();
                GL11.glScaled(scaleFactor, scaleFactor, scaleFactor);
                final int X = (int) (((float) par4 + offset + 16.0f
                        - fontRenderer.getStringWidth(craftLabelText) * scaleFactor) * inverseScaleFactor);
                final int Y = (int) (((float) par5 + offset + 16.0f - 7.0f * scaleFactor) * inverseScaleFactor);
                fontRenderer.drawStringWithShadow(craftLabelText, X, Y, 16777215);
                GL11.glPopMatrix();
                GL11.glEnable(GL11.GL_LIGHTING);
                GL11.glEnable(GL11.GL_DEPTH_TEST);
            }

            final long amount = this.aeStack != null ? this.aeStack.getStackSize() : is.stackSize;
            if (amount != 0) {
                final String stackSize = this.getToBeRenderedStackSize(amount);

                GL11.glDisable(GL11.GL_LIGHTING);
                GL11.glDisable(GL11.GL_DEPTH_TEST);
                GL11.glPushMatrix();
                GL11.glScaled(scaleFactor, scaleFactor, scaleFactor);
                final int X = (int) (((float) par4 + offset + 16.0f
                        - fontRenderer.getStringWidth(stackSize) * scaleFactor) * inverseScaleFactor);
                final int Y = (int) (((float) par5 + offset + 16.0f - 7.0f * scaleFactor) * inverseScaleFactor);
                fontRenderer.drawStringWithShadow(stackSize, X, Y, 16777215);
                GL11.glPopMatrix();
                GL11.glEnable(GL11.GL_LIGHTING);
                GL11.glEnable(GL11.GL_DEPTH_TEST);
            }

            fontRenderer.setUnicodeFlag(unicodeFlag);
        }
    }

    private void renderQuad(final Tessellator par1Tessellator, final int par2, final int par3, final int par4,
            final int par5, final int par6) {
        par1Tessellator.startDrawingQuads();
        par1Tessellator.setColorOpaque_I(par6);
        par1Tessellator.addVertex(par2, par3, 0.0D);
        par1Tessellator.addVertex(par2, par3 + par5, 0.0D);
        par1Tessellator.addVertex(par2 + par4, par3 + par5, 0.0D);
        par1Tessellator.addVertex(par2 + par4, par3, 0.0D);
        par1Tessellator.draw();
    }

    private String getToBeRenderedStackSize(final long originalSize) {
        if (AEConfig.instance.useTerminalUseLargeFont()) {
            return SLIM_CONVERTER.toSlimReadableForm(originalSize);
        } else {
            return WIDE_CONVERTER.toWideReadableForm(originalSize);
        }
    }

    public IAEItemStack getAeStack() {
        return this.aeStack;
    }

    public void setAeStack(@Nonnull final IAEItemStack aeStack) {
        this.aeStack = aeStack;
    }
}