Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.client.gui.implementations; import org.lwjgl.opengl.GL11; import net.minecraft.entity.player.InventoryPlayer; import appeng.client.gui.AEBaseGui; import appeng.client.gui.widgets.GuiProgressBar; import appeng.client.gui.widgets.GuiProgressBar.Direction; import appeng.container.implementations.ContainerVibrationChamber; import appeng.core.localization.GuiText; import appeng.tile.misc.TileVibrationChamber; public class GuiVibrationChamber extends AEBaseGui { private final ContainerVibrationChamber cvc; private GuiProgressBar pb; public GuiVibrationChamber(final InventoryPlayer inventoryPlayer, final TileVibrationChamber te) { super(new ContainerVibrationChamber(inventoryPlayer, te)); this.cvc = (ContainerVibrationChamber) this.inventorySlots; this.ySize = 166; } @Override public void initGui() { super.initGui(); this.pb = new GuiProgressBar(this.cvc, "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL); this.buttonList.add(this.pb); } @Override public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) { this.fontRendererObj.drawString(this.getGuiDisplayName(GuiText.VibrationChamber.getLocal()), 8, 6, 4210752); this.fontRendererObj.drawString(GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752); this.pb.setFullMsg(this.cvc.getAePerTick() * this.cvc.getCurrentProgress() / 100 + " AE/t"); if (this.cvc.getCurrentProgress() > 0) { final int i1 = this.cvc.getCurrentProgress(); this.bindTexture("guis/vibchamber.png"); GL11.glColor3f(1, 1, 1); final int l = -15; final int k = 25; this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2); } } @Override public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) { this.bindTexture("guis/vibchamber.png"); this.pb.xPosition = 99 + this.guiLeft; this.pb.yPosition = 36 + this.guiTop; this.drawTexturedModalRect(offsetX, offsetY, 0, 0, this.xSize, this.ySize); } }