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/* ** Copyright 2012, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ // This source file is automatically generated package android.opengl; import android.annotation.UnsupportedAppUsage; import android.graphics.SurfaceTexture; import android.view.Surface; import android.view.SurfaceView; import android.view.SurfaceHolder; /** * EGL 1.4 * */ public class EGL14 { public static final int EGL_DEFAULT_DISPLAY = 0; public static EGLContext EGL_NO_CONTEXT = null; public static EGLDisplay EGL_NO_DISPLAY = null; public static EGLSurface EGL_NO_SURFACE = null; public static final int EGL_FALSE = 0; public static final int EGL_TRUE = 1; public static final int EGL_SUCCESS = 0x3000; public static final int EGL_NOT_INITIALIZED = 0x3001; public static final int EGL_BAD_ACCESS = 0x3002; public static final int EGL_BAD_ALLOC = 0x3003; public static final int EGL_BAD_ATTRIBUTE = 0x3004; public static final int EGL_BAD_CONFIG = 0x3005; public static final int EGL_BAD_CONTEXT = 0x3006; public static final int EGL_BAD_CURRENT_SURFACE = 0x3007; public static final int EGL_BAD_DISPLAY = 0x3008; public static final int EGL_BAD_MATCH = 0x3009; public static final int EGL_BAD_NATIVE_PIXMAP = 0x300A; public static final int EGL_BAD_NATIVE_WINDOW = 0x300B; public static final int EGL_BAD_PARAMETER = 0x300C; public static final int EGL_BAD_SURFACE = 0x300D; public static final int EGL_CONTEXT_LOST = 0x300E; public static final int EGL_BUFFER_SIZE = 0x3020; public static final int EGL_ALPHA_SIZE = 0x3021; public static final int EGL_BLUE_SIZE = 0x3022; public static final int EGL_GREEN_SIZE = 0x3023; public static final int EGL_RED_SIZE = 0x3024; public static final int EGL_DEPTH_SIZE = 0x3025; public static final int EGL_STENCIL_SIZE = 0x3026; public static final int EGL_CONFIG_CAVEAT = 0x3027; public static final int EGL_CONFIG_ID = 0x3028; public static final int EGL_LEVEL = 0x3029; public static final int EGL_MAX_PBUFFER_HEIGHT = 0x302A; public static final int EGL_MAX_PBUFFER_PIXELS = 0x302B; public static final int EGL_MAX_PBUFFER_WIDTH = 0x302C; public static final int EGL_NATIVE_RENDERABLE = 0x302D; public static final int EGL_NATIVE_VISUAL_ID = 0x302E; public static final int EGL_NATIVE_VISUAL_TYPE = 0x302F; public static final int EGL_SAMPLES = 0x3031; public static final int EGL_SAMPLE_BUFFERS = 0x3032; public static final int EGL_SURFACE_TYPE = 0x3033; public static final int EGL_TRANSPARENT_TYPE = 0x3034; public static final int EGL_TRANSPARENT_BLUE_VALUE = 0x3035; public static final int EGL_TRANSPARENT_GREEN_VALUE = 0x3036; public static final int EGL_TRANSPARENT_RED_VALUE = 0x3037; public static final int EGL_NONE = 0x3038; public static final int EGL_BIND_TO_TEXTURE_RGB = 0x3039; public static final int EGL_BIND_TO_TEXTURE_RGBA = 0x303A; public static final int EGL_MIN_SWAP_INTERVAL = 0x303B; public static final int EGL_MAX_SWAP_INTERVAL = 0x303C; public static final int EGL_LUMINANCE_SIZE = 0x303D; public static final int EGL_ALPHA_MASK_SIZE = 0x303E; public static final int EGL_COLOR_BUFFER_TYPE = 0x303F; public static final int EGL_RENDERABLE_TYPE = 0x3040; public static final int EGL_MATCH_NATIVE_PIXMAP = 0x3041; public static final int EGL_CONFORMANT = 0x3042; public static final int EGL_SLOW_CONFIG = 0x3050; public static final int EGL_NON_CONFORMANT_CONFIG = 0x3051; public static final int EGL_TRANSPARENT_RGB = 0x3052; public static final int EGL_RGB_BUFFER = 0x308E; public static final int EGL_LUMINANCE_BUFFER = 0x308F; public static final int EGL_NO_TEXTURE = 0x305C; public static final int EGL_TEXTURE_RGB = 0x305D; public static final int EGL_TEXTURE_RGBA = 0x305E; public static final int EGL_TEXTURE_2D = 0x305F; public static final int EGL_PBUFFER_BIT = 0x0001; public static final int EGL_PIXMAP_BIT = 0x0002; public static final int EGL_WINDOW_BIT = 0x0004; public static final int EGL_VG_COLORSPACE_LINEAR_BIT = 0x0020; public static final int EGL_VG_ALPHA_FORMAT_PRE_BIT = 0x0040; public static final int EGL_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200; public static final int EGL_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400; public static final int EGL_OPENGL_ES_BIT = 0x0001; public static final int EGL_OPENVG_BIT = 0x0002; public static final int EGL_OPENGL_ES2_BIT = 0x0004; public static final int EGL_OPENGL_BIT = 0x0008; public static final int EGL_VENDOR = 0x3053; public static final int EGL_VERSION = 0x3054; public static final int EGL_EXTENSIONS = 0x3055; public static final int EGL_CLIENT_APIS = 0x308D; public static final int EGL_HEIGHT = 0x3056; public static final int EGL_WIDTH = 0x3057; public static final int EGL_LARGEST_PBUFFER = 0x3058; public static final int EGL_TEXTURE_FORMAT = 0x3080; public static final int EGL_TEXTURE_TARGET = 0x3081; public static final int EGL_MIPMAP_TEXTURE = 0x3082; public static final int EGL_MIPMAP_LEVEL = 0x3083; public static final int EGL_RENDER_BUFFER = 0x3086; public static final int EGL_VG_COLORSPACE = 0x3087; public static final int EGL_VG_ALPHA_FORMAT = 0x3088; public static final int EGL_HORIZONTAL_RESOLUTION = 0x3090; public static final int EGL_VERTICAL_RESOLUTION = 0x3091; public static final int EGL_PIXEL_ASPECT_RATIO = 0x3092; public static final int EGL_SWAP_BEHAVIOR = 0x3093; public static final int EGL_MULTISAMPLE_RESOLVE = 0x3099; public static final int EGL_BACK_BUFFER = 0x3084; public static final int EGL_SINGLE_BUFFER = 0x3085; public static final int EGL_VG_COLORSPACE_sRGB = 0x3089; public static final int EGL_VG_COLORSPACE_LINEAR = 0x308A; public static final int EGL_VG_ALPHA_FORMAT_NONPRE = 0x308B; public static final int EGL_VG_ALPHA_FORMAT_PRE = 0x308C; public static final int EGL_DISPLAY_SCALING = 10000; public static final int EGL_BUFFER_PRESERVED = 0x3094; public static final int EGL_BUFFER_DESTROYED = 0x3095; public static final int EGL_OPENVG_IMAGE = 0x3096; public static final int EGL_CONTEXT_CLIENT_TYPE = 0x3097; public static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public static final int EGL_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A; public static final int EGL_MULTISAMPLE_RESOLVE_BOX = 0x309B; public static final int EGL_OPENGL_ES_API = 0x30A0; public static final int EGL_OPENVG_API = 0x30A1; public static final int EGL_OPENGL_API = 0x30A2; public static final int EGL_DRAW = 0x3059; public static final int EGL_READ = 0x305A; public static final int EGL_CORE_NATIVE_ENGINE = 0x305B; native private static void _nativeClassInit(); static { _nativeClassInit(); } // C function EGLint eglGetError ( void ) public static native int eglGetError(); // C function EGLDisplay eglGetDisplay ( EGLNativeDisplayType display_id ) public static native EGLDisplay eglGetDisplay(int display_id); /** * {@hide} */ @UnsupportedAppUsage public static native EGLDisplay eglGetDisplay(long display_id); // C function EGLBoolean eglInitialize ( EGLDisplay dpy, EGLint *major, EGLint *minor ) public static native boolean eglInitialize(EGLDisplay dpy, int[] major, int majorOffset, int[] minor, int minorOffset); // C function EGLBoolean eglTerminate ( EGLDisplay dpy ) public static native boolean eglTerminate(EGLDisplay dpy); // C function const char * eglQueryString ( EGLDisplay dpy, EGLint name ) public static native String eglQueryString(EGLDisplay dpy, int name); // C function EGLBoolean eglGetConfigs ( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config ) public static native boolean eglGetConfigs(EGLDisplay dpy, EGLConfig[] configs, int configsOffset, int config_size, int[] num_config, int num_configOffset); // C function EGLBoolean eglChooseConfig ( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config ) public static native boolean eglChooseConfig(EGLDisplay dpy, int[] attrib_list, int attrib_listOffset, EGLConfig[] configs, int configsOffset, int config_size, int[] num_config, int num_configOffset); // C function EGLBoolean eglGetConfigAttrib ( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value ) public static native boolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, int attribute, int[] value, int offset); // C function EGLSurface eglCreateWindowSurface ( EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list ) private static native EGLSurface _eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, Object win, int[] attrib_list, int offset); private static native EGLSurface _eglCreateWindowSurfaceTexture(EGLDisplay dpy, EGLConfig config, Object win, int[] attrib_list, int offset); public static EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, Object win, int[] attrib_list, int offset) { Surface sur = null; if (win instanceof SurfaceView) { SurfaceView surfaceView = (SurfaceView) win; sur = surfaceView.getHolder().getSurface(); } else if (win instanceof SurfaceHolder) { SurfaceHolder holder = (SurfaceHolder) win; sur = holder.getSurface(); } else if (win instanceof Surface) { sur = (Surface) win; } EGLSurface surface; if (sur != null) { surface = _eglCreateWindowSurface(dpy, config, sur, attrib_list, offset); } else if (win instanceof SurfaceTexture) { surface = _eglCreateWindowSurfaceTexture(dpy, config, win, attrib_list, offset); } else { throw new java.lang.UnsupportedOperationException( "eglCreateWindowSurface() can only be called with an instance of " + "Surface, SurfaceView, SurfaceTexture or SurfaceHolder at the moment, " + "this will be fixed later."); } return surface; } // C function EGLSurface eglCreatePbufferSurface ( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list ) public static native EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, int[] attrib_list, int offset); // C function EGLSurface eglCreatePixmapSurface ( EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list ) @Deprecated public static native EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, int pixmap, int[] attrib_list, int offset); // C function EGLBoolean eglDestroySurface ( EGLDisplay dpy, EGLSurface surface ) public static native boolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface); // C function EGLBoolean eglQuerySurface ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value ) public static native boolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, int attribute, int[] value, int offset); // C function EGLBoolean eglBindAPI ( EGLenum api ) public static native boolean eglBindAPI(int api); // C function EGLenum eglQueryAPI ( void ) public static native int eglQueryAPI(); // C function EGLBoolean eglWaitClient ( void ) public static native boolean eglWaitClient(); // C function EGLBoolean eglReleaseThread ( void ) public static native boolean eglReleaseThread(); // C function EGLSurface eglCreatePbufferFromClientBuffer ( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list ) // TODO Deprecate the below method public static native EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, int buftype, int buffer, EGLConfig config, int[] attrib_list, int offset); // TODO Unhide the below method /** * {@hide} */ public static native EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, int buftype, long buffer, EGLConfig config, int[] attrib_list, int offset); // C function EGLBoolean eglSurfaceAttrib ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value ) public static native boolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, int attribute, int value); // C function EGLBoolean eglBindTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer ) public static native boolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, int buffer); // C function EGLBoolean eglReleaseTexImage ( EGLDisplay dpy, EGLSurface surface, EGLint buffer ) public static native boolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, int buffer); // C function EGLBoolean eglSwapInterval ( EGLDisplay dpy, EGLint interval ) public static native boolean eglSwapInterval(EGLDisplay dpy, int interval); // C function EGLContext eglCreateContext ( EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list ) public static native EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, int[] attrib_list, int offset); // C function EGLBoolean eglDestroyContext ( EGLDisplay dpy, EGLContext ctx ) public static native boolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx); // C function EGLBoolean eglMakeCurrent ( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx ) public static native boolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); // C function EGLContext eglGetCurrentContext ( void ) public static native EGLContext eglGetCurrentContext(); // C function EGLSurface eglGetCurrentSurface ( EGLint readdraw ) public static native EGLSurface eglGetCurrentSurface(int readdraw); // C function EGLDisplay eglGetCurrentDisplay ( void ) public static native EGLDisplay eglGetCurrentDisplay(); // C function EGLBoolean eglQueryContext ( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value ) public static native boolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, int attribute, int[] value, int offset); // C function EGLBoolean eglWaitGL ( void ) public static native boolean eglWaitGL(); // C function EGLBoolean eglWaitNative ( EGLint engine ) public static native boolean eglWaitNative(int engine); // C function EGLBoolean eglSwapBuffers ( EGLDisplay dpy, EGLSurface surface ) public static native boolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); // C function EGLBoolean eglCopyBuffers ( EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target ) public static native boolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, int target); }