alluxio.network.netty.NettyClient.java Source code

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Here is the source code for alluxio.network.netty.NettyClient.java

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/*
 * The Alluxio Open Foundation licenses this work under the Apache License, version 2.0
 * (the "License"). You may not use this work except in compliance with the License, which is
 * available at www.apache.org/licenses/LICENSE-2.0
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
 * either express or implied, as more fully set forth in the License.
 *
 * See the NOTICE file distributed with this work for information regarding copyright ownership.
 */

package alluxio.network.netty;

import alluxio.Configuration;
import alluxio.PropertyKey;
import alluxio.network.ChannelType;
import alluxio.network.protocol.RPCMessage;
import alluxio.network.protocol.RPCMessageDecoder;
import alluxio.network.protocol.RPCMessageEncoder;
import alluxio.util.network.NettyUtils;

import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.PooledByteBufAllocator;
import io.netty.channel.Channel;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.epoll.EpollChannelOption;
import io.netty.channel.epoll.EpollMode;
import io.netty.handler.timeout.IdleStateHandler;

import java.net.InetSocketAddress;
import java.net.SocketAddress;
import java.util.concurrent.TimeUnit;

import javax.annotation.concurrent.ThreadSafe;

/**
 * Shared configuration and methods for the Netty client.
 */
@ThreadSafe
public final class NettyClient {
    /**  Share both the encoder and decoder with all the client pipelines. */
    private static final RPCMessageEncoder ENCODER = new RPCMessageEncoder();
    private static final RPCMessageDecoder DECODER = new RPCMessageDecoder();

    /**
     * Reuse {@link EventLoopGroup} for all clients. Use daemon threads so the JVM is allowed to
     * shutdown even when daemon threads are alive. If number of worker threads is 0, Netty creates
     * (#processors * 2) threads by default.
     */
    private static final EventLoopGroup WORKER_GROUP = NettyUtils.createEventLoop(NettyUtils.CHANNEL_TYPE,
            Configuration.getInt(PropertyKey.USER_NETWORK_NETTY_WORKER_THREADS), "netty-client-worker-%d", true);

    private NettyClient() {
    } // prevent instantiation

    /**
     * Creates and returns a new Netty client bootstrap for clients to connect to remote servers.
     *
     * @param address the socket address
     * @return the new client {@link Bootstrap}
     */
    public static Bootstrap createClientBootstrap(SocketAddress address) {
        final Bootstrap boot = new Bootstrap();

        boot.group(WORKER_GROUP).channel(
                NettyUtils.getClientChannelClass(NettyUtils.CHANNEL_TYPE, !(address instanceof InetSocketAddress)));
        boot.option(ChannelOption.SO_KEEPALIVE, true);
        boot.option(ChannelOption.TCP_NODELAY, true);
        boot.option(ChannelOption.ALLOCATOR, PooledByteBufAllocator.DEFAULT);
        if (NettyUtils.CHANNEL_TYPE == ChannelType.EPOLL) {
            boot.option(EpollChannelOption.EPOLL_MODE, EpollMode.LEVEL_TRIGGERED);
        }

        // After 10 missed heartbeat attempts and no write activity, the server will close the channel.
        final long timeoutMs = Configuration.getMs(PropertyKey.NETWORK_NETTY_HEARTBEAT_TIMEOUT_MS);
        final long heartbeatPeriodMs = Math.max(timeoutMs / 10, 1);
        boot.handler(new ChannelInitializer<Channel>() {
            @Override
            public void initChannel(Channel ch) throws Exception {
                ChannelPipeline pipeline = ch.pipeline();

                pipeline.addLast(RPCMessage.createFrameDecoder());
                pipeline.addLast(ENCODER);
                pipeline.addLast(DECODER);
                pipeline.addLast(new IdleStateHandler(0, heartbeatPeriodMs, 0, TimeUnit.MILLISECONDS));
                pipeline.addLast(new IdleWriteHandler());
            }
        });

        return boot;
    }
}