Java tutorial
/* * Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002. * All rights reserved. Software written by Ian F. Darwin and others. * $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Java, the Duke mascot, and all variants of Sun's Java "steaming coffee * cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's, * pioneering role in inventing and promulgating (and standardizing) the Java * language and environment is gratefully acknowledged. * * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for * inventing predecessor languages C and C++ is also gratefully acknowledged. */ import java.util.Arrays; import java.util.Random; /** * Array Hunt "game" (pathetic: computer plays itself). * * @author Ian Darwin * @version $Id: ArrayHunt.java,v 1.3 2004/03/08 00:11:18 ian Exp $ */ public class ArrayHunt { /** the maximum (and actual) number of random ints to allocate */ protected final static int MAX = 4000; /** the value to look for */ protected final static int NEEDLE = 1999; int[] haystack; Random r; public static void main(String[] argv) { ArrayHunt h = new ArrayHunt(); if (argv.length == 0) h.play(); else { int won = 0; int games = Integer.parseInt(argv[0]); for (int i = 0; i < games; i++) if (h.play()) ++won; System.out.println("Computer won " + won + " out of " + games + "."); } } /** Construct the hunting ground */ public ArrayHunt() { haystack = new int[MAX]; r = new Random(); } /** Play one game. */ public boolean play() { int i; // Fill the array with random data (hay?) for (i = 0; i < MAX; i++) { haystack[i] = (int) (r.nextFloat() * MAX); } // Precondition for binary search is that data be sorted! Arrays.sort(haystack); // Look for needle in haystack i = Arrays.binarySearch(haystack, NEEDLE); if (i >= 0) { // Found it, we win. System.out.println("Value " + NEEDLE + " occurs at haystack[" + i + "]"); return true; } else { // Not found, we lose. System.out.println("Value " + NEEDLE + " does not occur in haystack; nearest value is " + haystack[-(i + 2)] + " (found at " + -(i + 2) + ")"); return false; } } }