Java tutorial
//package com.java2s; /* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.awt.image.BufferedImage; public class Main { /** * Rotates given image by given degrees which should be a multiple of 90 * @param source image to be rotated * @param degrees the angle by which to rotate, should be a multiple of 90 * @return the rotated image */ public static BufferedImage rotateByRightAngle(BufferedImage source, int degrees) { assert degrees % 90 == 0; degrees = degrees % 360; int w = source.getWidth(); int h = source.getHeight(); int w1, h1; switch (degrees) { case 90: case 270: w1 = h; h1 = w; break; default: w1 = w; h1 = h; } BufferedImage rotated = new BufferedImage(w1, h1, source.getType()); for (int x = 0; x < w; x++) { for (int y = 0; y < h; y++) { int v = source.getRGB(x, y); int x1, y1; switch (degrees) { case 90: x1 = h - y - 1; y1 = x; break; case 180: x1 = w - x - 1; y1 = h - y - 1; break; case 270: x1 = y; y1 = w - x - 1; break; default: x1 = x; y1 = y; break; } rotated.setRGB(x1, y1, v); } } return rotated; } }