Java tutorial
//package com.java2s; /* * @(#)SwingUtils.java * * Copyright 2010 MBARI * * Licensed under the GNU LESSER GENERAL PUBLIC LICENSE, Version 2.1 * (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.gnu.org/copyleft/lesser.html * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.awt.Frame; import java.awt.GraphicsEnvironment; import java.awt.Point; import java.awt.Rectangle; import javax.swing.JFrame; public class Main { /** * Centers the frame on the screen and sets its bounds. THis method should be * used after you call frame.pack() or frame.setSize(). * @param frame */ public static void centerFrame(JFrame frame) { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); Point center = ge.getCenterPoint(); Rectangle bounds = ge.getMaximumWindowBounds(); int w = Math.max(bounds.width / 2, Math.min(frame.getWidth(), bounds.width)); int h = Math.max(bounds.height / 2, Math.min(frame.getHeight(), bounds.height)); int x = center.x - w / 2, y = center.y - h / 2; frame.setBounds(x, y, w, h); if ((w == bounds.width) && (h == bounds.height)) { frame.setExtendedState(Frame.MAXIMIZED_BOTH); } frame.validate(); } }