Java tutorial
/* * Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002. * All rights reserved. Software written by Ian F. Darwin and others. * $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Java, the Duke mascot, and all variants of Sun's Java "steaming coffee * cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's, * pioneering role in inventing and promulgating (and standardizing) the Java * language and environment is gratefully acknowledged. * * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for * inventing predecessor languages C and C++ is also gratefully acknowledged. */ import java.lang.reflect.Method; /** * This class is just here to give us something to work on, with a println() * call that will prove we got here. */ class X { public void work(String s) { System.out.println("Working on \"" + s + "\""); } } /** * Get a given method, and invoke it. * * @author Ian F. Darwin, http://www.darwinsys.com/ * @version $Id: GetMethod.java,v 1.3 2004/02/09 03:33:51 ian Exp $ */ public class GetMethod { public static void main(String[] argv) { try { Class clX = X.class; // or Class.forName("X"); // To find a method we need the array of matching Class types. Class[] argTypes = { String.class }; // Now find a Method object for the given method. Method worker = clX.getMethod("work", argTypes); // To INVOKE the method, we need its actual arguments, as an array. Object[] theData = { "Chocolate Chips" }; // The obvious last step: invoke the method. worker.invoke(new X(), theData); } catch (Exception e) { System.err.println("Invoke() failed: " + e); } } }