Java tutorial
import java.awt.Graphics; import java.awt.Panel; import java.awt.image.BufferedImage; import java.io.FileInputStream; import java.util.Iterator; import javax.imageio.ImageIO; import javax.imageio.ImageReader; import javax.imageio.stream.ImageInputStream; import javax.swing.JFrame; public class Main extends Panel { private BufferedImage images[]; private int imageIndex = 0; public Main() throws Exception { String filename = "a.png"; FileInputStream inputStream = new FileInputStream(filename); String extensionName = filename.substring(filename.lastIndexOf('.') + 1); Iterator readers = ImageIO.getImageReadersBySuffix(extensionName); ImageReader imageReader = (ImageReader) readers.next(); ImageInputStream imageInputStream = ImageIO.createImageInputStream(inputStream); imageReader.setInput(imageInputStream, false); int num = imageReader.getNumImages(true); images = new BufferedImage[num]; for (int i = 0; i < num; ++i) { images[i] = imageReader.read(i); } inputStream.close(); } public void paint(Graphics g) { if (images == null) return; g.drawImage(images[imageIndex], 0, 0, null); imageIndex = (imageIndex + 1) % images.length; } static public void main(String args[]) throws Exception { JFrame frame = new JFrame(); Panel panel = new Main(); frame.add(panel); frame.setSize(400, 400); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } }