Java tutorial
import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.layout.BorderPane; import javafx.scene.layout.GridPane; import javafx.scene.layout.Priority; import javafx.stage.Stage; public class Main extends Application { @Override public void start(Stage primaryStage) { BorderPane root = new BorderPane(); Scene scene = new Scene(root, 180, 250); String[] keys = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "*", "0", "#" }; GridPane numPad = new GridPane(); for (int i = 0; i < 12; i++) { Button button = new Button(keys[i]); button.getStyleClass().add("num-button"); numPad.add(button, i % 3, (int) Math.ceil(i / 3)); } Button call = new Button("Call"); call.setId("call-button"); call.setMaxSize(Double.MAX_VALUE, Double.MAX_VALUE); numPad.add(call, 0, 4); GridPane.setColumnSpan(call, 3); GridPane.setHgrow(call, Priority.ALWAYS); root.setCenter(numPad); primaryStage.setScene(scene); primaryStage.show(); } public static void main(String[] args) { launch(args); } }