Java tutorial
/* * Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002. * All rights reserved. Software written by Ian F. Darwin and others. * $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Java, the Duke mascot, and all variants of Sun's Java "steaming coffee * cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's, * pioneering role in inventing and promulgating (and standardizing) the Java * language and environment is gratefully acknowledged. * * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for * inventing predecessor languages C and C++ is also gratefully acknowledged. */ import java.awt.Container; import java.awt.FlowLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.ButtonGroup; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JRadioButton; import javax.swing.SwingUtilities; import javax.swing.UIManager; /** * A Look-and-feel switcher. * * @author Ian Darwin, http://www.darwinsys.com/ * @version $Id: LNFSwitcher.java,v 1.7 2004/03/07 04:03:15 ian Exp $ */ public class LNFSwitcher { /** The frame. */ protected JFrame theFrame; /** Its content pane */ protected Container cp; /** Start with the Java look-and-feel, if possible */ final static String PREFERREDLOOKANDFEELNAME = "javax.swing.plaf.metal.MetalLookAndFeel"; protected String curLF = PREFERREDLOOKANDFEELNAME; protected JRadioButton previousButton; /** Construct a program... */ public LNFSwitcher() { super(); theFrame = new JFrame("LNF Switcher"); theFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); cp = theFrame.getContentPane(); cp.setLayout(new FlowLayout()); ButtonGroup bg = new ButtonGroup(); JRadioButton bJava = new JRadioButton("Java"); bJava.addActionListener(new LNFSetter("javax.swing.plaf.metal.MetalLookAndFeel", bJava)); bg.add(bJava); cp.add(bJava); JRadioButton bMSW = new JRadioButton("MS-Windows"); bMSW.addActionListener(new LNFSetter("com.sun.java.swing.plaf.windows.WindowsLookAndFeel", bMSW)); bg.add(bMSW); cp.add(bMSW); JRadioButton bMotif = new JRadioButton("Motif"); bMotif.addActionListener(new LNFSetter("com.sun.java.swing.plaf.motif.MotifLookAndFeel", bMotif)); bg.add(bMotif); cp.add(bMotif); JRadioButton bMac = new JRadioButton("Sun-MacOS"); bMac.addActionListener(new LNFSetter("com.sun.java.swing.plaf.mac.MacLookAndFeel", bMac)); bg.add(bMac); cp.add(bMac); String defaultLookAndFeel = UIManager.getSystemLookAndFeelClassName(); // System.out.println(defaultLookAndFeel); JRadioButton bDefault = new JRadioButton("Default"); bDefault.addActionListener(new LNFSetter(defaultLookAndFeel, bDefault)); bg.add(bDefault); cp.add(bDefault); (previousButton = bDefault).setSelected(true); theFrame.pack(); theFrame.setVisible(true); } /* Class to set the Look and Feel on a frame */ class LNFSetter implements ActionListener { String theLNFName; JRadioButton thisButton; /** Called to setup for button handling */ LNFSetter(String lnfName, JRadioButton me) { theLNFName = lnfName; thisButton = me; } /** Called when the button actually gets pressed. */ public void actionPerformed(ActionEvent e) { try { UIManager.setLookAndFeel(theLNFName); SwingUtilities.updateComponentTreeUI(theFrame); theFrame.pack(); } catch (Exception evt) { JOptionPane.showMessageDialog(null, "setLookAndFeel didn't work: " + evt, "UI Failure", JOptionPane.INFORMATION_MESSAGE); previousButton.setSelected(true); // reset the GUI to agree } previousButton = thisButton; } } public static void main(String[] argv) { new LNFSwitcher(); } }