Java tutorial
//package com.java2s; /* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.Matrix; import android.graphics.RectF; public class Main { private static final float MATH_PI = (float) Math.PI; private static final float DEGREES_TO_RADIAN = MATH_PI / 180.0f; /** * Gets straighten matrix for the given bounds and degrees. */ public static void getStraightenMatrix(RectF bounds, float degrees, Matrix matrix) { matrix.reset(); if ((degrees != 0) && !bounds.isEmpty()) { float w = bounds.width() / 2; float h = bounds.height() / 2; float adjustAngle; if ((degrees < 0 && w > h) || (degrees > 0 && w <= h)) { // The top left point is the boundary. adjustAngle = (float) Math.atan(h / -w) + MATH_PI + degrees * DEGREES_TO_RADIAN; } else { // The top right point is the boundary. adjustAngle = (float) Math.atan(h / w) - MATH_PI + degrees * DEGREES_TO_RADIAN; } float radius = (float) Math.hypot(w, h); float scaleX = (float) Math.abs(radius * Math.cos(adjustAngle)) / w; float scaleY = (float) Math.abs(radius * Math.sin(adjustAngle)) / h; float scale = Math.max(scaleX, scaleY); postRotateMatrix(degrees, new RectF(bounds), matrix); matrix.postScale(scale, scale); } } /** * Post rotates the matrix and bounds for the given bounds and degrees. */ public static void postRotateMatrix(float degrees, RectF bounds, Matrix matrix) { matrix.postRotate(degrees); matrix.mapRect(bounds); matrix.postTranslate(-bounds.left, -bounds.top); } }