Java tutorial
/*** * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * Linking this library statically or dynamically with other modules * is making a combined work based on this library. Thus, the terms and * conditions of the GNU General Public License cover the whole * combination. * * As a special exception, the copyright holders of this library give * you permission to link this library with independent modules to * produce an executable, regardless of the license terms of these * independent modules, and to copy and distribute the resulting * executable under terms of your choice, provided that you also meet, * for each linked independent module, the terms and conditions of the * license of that module. An independent module is a module which * is not derived from or based on this library. If you modify this * library, you may extend this exception to your version of the * library, but you are not obligated to do so. If you do not wish * to do so, delete this exception statement from your version. * * Project: www.simpledbm.org * Author : Dibyendu Majumdar * Email : d dot majumdar at gmail dot com ignore */ //package org.simpledbm.common.util; import java.util.concurrent.locks.LockSupport; /** * SimpleTimer enables bounded and unbounded waits. It uses the * {@link LockSupport#park()} and {@link LockSupport#parkNanos(long)} methods * for the waits. Both of these methods can return early, either due to an * outstanding unpark() signal, or spuriously. SimpleTimer allows the client to * check if the timer has expired. If the timer has not expired, the client can * invoke await() again, and wait for any remaining time. * <p> * Typical usage is as follows: * <p> * * <pre> * SimpleTimer timer = new SimpleTimer( * TimeUnit.NANOSECONDS.convert( * 10, TimeUnit.SECONDS)); // 10 seconds timer * while (some condition) { * if (!timer.isExpired()) { * timer.await(); * } * else { * break; * } * } * </pre> * * @author Dibyendu Majumdar */ public class SimpleTimer { /** * Time to wait in nanoseconds, -1 means wait unconditionally. */ final long timeToWait; /** * Has this timer expired. Timer expires when time waited > timeToWait. */ boolean expired = false; /** * When the wait started; this is set when the timer object is created. */ final long startTime; public SimpleTimer() { timeToWait = -1; startTime = System.nanoTime(); } public SimpleTimer(long nanos) { startTime = System.nanoTime(); this.timeToWait = nanos < 0 ? -1 : nanos; } /** * Determines if the timer has expired. This is true if the time waited * exceeds time to wait. */ public boolean isExpired() { if (expired) return true; long now = System.nanoTime(); long timeWaited = now - startTime; if (timeWaited >= timeToWait) { expired = true; } return expired; } /** * If !isExpired(), wait for time remaining, or until the thread is * unparked. Time remaining is calculated as follows: * <p> * <ol> * <li>If timeToWait is -1, wait unconditionally.</li> * <li>Otherwise, timeToWait is calculated as the amount of time originally * requested minus the time already waited.</li> * </ol> */ public void await() { if (expired) { return; } if (timeToWait == -1) { LockSupport.park(); expired = true; return; } long now = System.nanoTime(); long timeWaited = now - startTime; if (timeWaited >= timeToWait) { expired = true; return; } long timeToWaitThisTime = timeToWait - timeWaited; assert timeToWaitThisTime > 0 && timeToWaitThisTime <= timeToWait; LockSupport.parkNanos(timeToWaitThisTime); } }