Main.java Source code

Java tutorial

Introduction

Here is the source code for Main.java

Source

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Graphics2D;

import javax.swing.JFrame;
import javax.swing.JPanel;

public class Main {
    public static void main(String[] args) {
        JFrame frame = new JFrame();
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setLayout(new BorderLayout());
        frame.add(new TestPane());
        frame.pack();
        frame.setVisible(true);
    }
}

class TestPane extends JPanel {
    String text;

    public TestPane() {
        text = "this is a test";
    }

    @Override
    public Dimension getPreferredSize() {
        return new Dimension(200, 200);
    }

    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2d = (Graphics2D) g.create();

        g2d.setColor(Color.RED);
        g2d.drawLine(getWidth() / 2, 0, getWidth() / 2, getHeight());
        g2d.drawLine(0, getHeight() / 2, getWidth(), getHeight() / 2);

        Font font = new Font("Arial", Font.BOLD, 48);
        g2d.setFont(font);
        FontMetrics fm = g2d.getFontMetrics();
        int x = ((getWidth() - fm.stringWidth(text)) / 2);
        int y = ((getHeight() - fm.getHeight()) / 2) + fm.getAscent();

        g2d.setColor(Color.BLACK);
        g2d.drawString(text, x, y);

        g2d.dispose();
    }
}