BasicDnD.java Source code

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Here is the source code for BasicDnD.java

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/* From http://java.sun.com/docs/books/tutorial/index.html */

/*
 * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * -Redistribution of source code must retain the above copyright notice, this
 *  list of conditions and the following disclaimer.
 *
 * -Redistribution in binary form must reproduce the above copyright notice,
 *  this list of conditions and the following disclaimer in the documentation
 *  and/or other materials provided with the distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of contributors may
 * be used to endorse or promote products derived from this software without
 * specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
 * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
 * OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MIDROSYSTEMS, INC. ("SUN")
 * AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE
 * AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
 * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
 * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
 * INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY
 * OF LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE,
 * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed, licensed or intended
 * for use in the design, construction, operation or maintenance of any
 * nuclear facility.
 */

/*
 * BasicDnD.java is a 1.4 example that requires no other files.
 */

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.BorderFactory;
import javax.swing.BoxLayout;
import javax.swing.DefaultListModel;
import javax.swing.JCheckBox;
import javax.swing.JColorChooser;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.JList;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JSplitPane;
import javax.swing.JTable;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import javax.swing.JTree;
import javax.swing.ListSelectionModel;
import javax.swing.table.DefaultTableModel;
import javax.swing.tree.DefaultMutableTreeNode;
import javax.swing.tree.DefaultTreeModel;
import javax.swing.tree.TreeSelectionModel;

public class BasicDnD extends JPanel implements ActionListener {
    static JFrame frame;

    JTextArea textArea;

    JTextField textField;

    JList list;

    JTable table;
    JTree tree;

    JColorChooser colorChooser;

    JCheckBox toggleDnD;

    public BasicDnD() {
        super(new BorderLayout());
        JPanel leftPanel = createVerticalBoxPanel();
        JPanel rightPanel = createVerticalBoxPanel();

        //Create a table model.
        DefaultTableModel tm = new DefaultTableModel();
        tm.addColumn("Column 0");
        tm.addColumn("Column 1");
        tm.addColumn("Column 2");
        tm.addColumn("Column 3");
        tm.addRow(new String[] { "Table 00", "Table 01", "Table 02", "Table 03" });
        tm.addRow(new String[] { "Table 10", "Table 11", "Table 12", "Table 13" });
        tm.addRow(new String[] { "Table 20", "Table 21", "Table 22", "Table 23" });
        tm.addRow(new String[] { "Table 30", "Table 31", "Table 32", "Table 33" });

        //LEFT COLUMN
        //Use the table model to create a table.
        table = new JTable(tm);
        leftPanel.add(createPanelForComponent(table, "JTable"));

        //Create a color chooser.
        colorChooser = new JColorChooser();
        leftPanel.add(createPanelForComponent(colorChooser, "JColorChooser"));

        //RIGHT COLUMN
        //Create a textfield.
        textField = new JTextField(30);
        textField.setText("Favorite foods:\nPizza, Moussaka, Pot roast");
        rightPanel.add(createPanelForComponent(textField, "JTextField"));

        //Create a scrolled text area.
        textArea = new JTextArea(5, 30);
        textArea.setText("Favorite shows:\nBuffy, Alias, Angel");
        JScrollPane scrollPane = new JScrollPane(textArea);
        rightPanel.add(createPanelForComponent(scrollPane, "JTextArea"));

        //Create a list model and a list.
        DefaultListModel listModel = new DefaultListModel();
        listModel.addElement("Martha Washington");
        listModel.addElement("Abigail Adams");
        listModel.addElement("Martha Randolph");
        listModel.addElement("Dolley Madison");
        listModel.addElement("Elizabeth Monroe");
        listModel.addElement("Louisa Adams");
        listModel.addElement("Emily Donelson");
        list = new JList(listModel);
        list.setSelectionMode(ListSelectionModel.SINGLE_INTERVAL_SELECTION);
        JScrollPane listView = new JScrollPane(list);
        listView.setPreferredSize(new Dimension(300, 100));
        rightPanel.add(createPanelForComponent(listView, "JList"));

        //Create a tree.
        DefaultMutableTreeNode rootNode = new DefaultMutableTreeNode("Mia Familia");
        DefaultMutableTreeNode sharon = new DefaultMutableTreeNode("Sharon");
        rootNode.add(sharon);
        DefaultMutableTreeNode maya = new DefaultMutableTreeNode("Maya");
        sharon.add(maya);
        DefaultMutableTreeNode anya = new DefaultMutableTreeNode("Anya");
        sharon.add(anya);
        sharon.add(new DefaultMutableTreeNode("Bongo"));
        maya.add(new DefaultMutableTreeNode("Muffin"));
        anya.add(new DefaultMutableTreeNode("Winky"));
        DefaultTreeModel model = new DefaultTreeModel(rootNode);
        tree = new JTree(model);
        tree.getSelectionModel().setSelectionMode(TreeSelectionModel.DISCONTIGUOUS_TREE_SELECTION);
        JScrollPane treeView = new JScrollPane(tree);
        treeView.setPreferredSize(new Dimension(300, 100));
        rightPanel.add(createPanelForComponent(treeView, "JTree"));

        //Create the toggle button.
        toggleDnD = new JCheckBox("Turn on Drag and Drop");
        toggleDnD.setActionCommand("toggleDnD");
        toggleDnD.addActionListener(this);

        JSplitPane splitPane = new JSplitPane(JSplitPane.HORIZONTAL_SPLIT, leftPanel, rightPanel);
        splitPane.setOneTouchExpandable(true);

        add(splitPane, BorderLayout.CENTER);
        add(toggleDnD, BorderLayout.PAGE_END);
        setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));
    }

    protected JPanel createVerticalBoxPanel() {
        JPanel p = new JPanel();
        p.setLayout(new BoxLayout(p, BoxLayout.PAGE_AXIS));
        p.setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));
        return p;
    }

    public JPanel createPanelForComponent(JComponent comp, String title) {
        JPanel panel = new JPanel(new BorderLayout());
        panel.add(comp, BorderLayout.CENTER);
        if (title != null) {
            panel.setBorder(BorderFactory.createTitledBorder(title));
        }
        return panel;
    }

    public void actionPerformed(ActionEvent e) {
        if ("toggleDnD".equals(e.getActionCommand())) {
            boolean toggle = toggleDnD.isSelected();
            textArea.setDragEnabled(toggle);
            textField.setDragEnabled(toggle);
            list.setDragEnabled(toggle);
            table.setDragEnabled(toggle);
            tree.setDragEnabled(toggle);
            colorChooser.setDragEnabled(toggle);
        }
    }

    /**
     * Create the GUI and show it. For thread safety, this method should be
     * invoked from the event-dispatching thread.
     */
    private static void createAndShowGUI() {
        //Make sure we have nice window decorations.
        JFrame.setDefaultLookAndFeelDecorated(true);

        //Create and set up the window.
        frame = new JFrame("BasicDnD");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        //Create and set up the content pane.
        JComponent newContentPane = new BasicDnD();
        newContentPane.setOpaque(true); //content panes must be opaque
        frame.setContentPane(newContentPane);

        //Display the window.
        frame.pack();
        frame.setVisible(true);
    }

    public static void main(String[] args) {
        //Schedule a job for the event-dispatching thread:
        //creating and showing this application's GUI.
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                createAndShowGUI();
            }
        });
    }
}