Java tutorial
//package com.java2s; /* * This program is free software; you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License, version 2.1 as published by the Free Software * Foundation. * * You should have received a copy of the GNU Lesser General Public License along with this * program; if not, you can obtain a copy at http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html * or from the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * Copyright (c) 2001 - 2013 Object Refinery Ltd, Pentaho Corporation and Contributors.. All rights reserved. */ import java.awt.Dimension; import java.awt.Rectangle; import java.awt.Window; public class Main { /** * Positions the specified frame at a relative position in the screen, where 50% is considered to be the center of the * screen. * * @param frame the frame. * @param horizontalPercent the relative horizontal position of the frame (0.0 to 1.0, where 0.5 is the center of the * screen). * @param verticalPercent the relative vertical position of the frame (0.0 to 1.0, where 0.5 is the center of the * screen). */ public static void positionFrameOnScreen(final Window frame, final double horizontalPercent, final double verticalPercent) { final Rectangle s = frame.getGraphicsConfiguration().getBounds(); final Dimension f = frame.getSize(); final int spaceOnX = Math.max(s.width - f.width, 0); final int spaceOnY = Math.max(s.height - f.height, 0); final int x = (int) (horizontalPercent * spaceOnX) + s.x; final int y = (int) (verticalPercent * spaceOnY) + s.y; frame.setBounds(x, y, f.width, f.height); frame.setBounds(s.intersection(frame.getBounds())); } }