Java tutorial
/* * Copyright (c) 2011, Oracle and/or its affiliates. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of Oracle or the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ import java.applet.*; import java.awt.*; import java.awt.geom.*; import java.awt.image.*; /** * This applet exports an API for the use of client-side JavaScript code. */ public class DrawingApplet extends Applet { BufferedImage image; // We draw into this offscreen image Graphics2D g; // using this graphics context // The browser calls this method to initialize the applet public void init() { // Find out how big the applet is and create an offscreen image // that size. int w = getWidth(); int h = getHeight(); image = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB); // Get a graphics context for drawing into the image g = image.createGraphics(); // Start with a pure white background g.setPaint(Color.WHITE); g.fillRect(0, 0, w, h); // Turn on antialiasing g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); try { // sleep here to simulate a long init method Thread.sleep(4000); } catch (InterruptedException ie) { ie.printStackTrace(); } } // The browser automatically calls this method when the applet needs // to be redrawn. We copy the offscreen image onscreen. // JavaScript code drawing to this applet must call the inherited // repaint() method to request a redraw. public void paint(Graphics g) { g.drawImage(image, 0, 0, this); } // These methods set basic drawing parameters // This is just a subset: the Java2D API supports many others public void setLineWidth(float w) { g.setStroke(new BasicStroke(w)); } public void setColor(int color) { g.setPaint(new Color(color)); } public void setFont(String fontfamily, int pointsize) { g.setFont(new Font(fontfamily, Font.PLAIN, pointsize)); } // These are simple drawing primitives public void fillRect(int x, int y, int w, int h) { g.fillRect(x, y, w, h); } public void drawRect(int x, int y, int w, int h) { g.drawRect(x, y, w, h); } public void drawString(String s, int x, int y) { g.drawString(s, x, y); } // These methods fill and draw arbitrary shapes public void fill(Shape shape) { g.fill(shape); } public void draw(Shape shape) { g.draw(shape); } // These methods return simple Shape objects // This is just a sampler. The Java2D API supports many others public Shape createRectangle(double x, double y, double w, double h) { return new Rectangle2D.Double(x, y, w, h); } public Shape createEllipse(double x, double y, double w, double h) { return new Ellipse2D.Double(x, y, w, h); } public Shape createWedge(double x, double y, double w, double h, double start, double extent) { return new Arc2D.Double(x, y, w, h, start, extent, Arc2D.PIE); } }