Main.java Source code

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Here is the source code for Main.java

Source

//package com.java2s;
/*
 * Copyright appNativa Inc. All Rights Reserved.
 *
 * This file is part of the Real-time Application Rendering Engine (RARE).
 *
 * RARE is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

import java.awt.Component;

import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;

import java.awt.Window;

import javax.swing.SwingUtilities;

public class Main {
    public static int getMonitor(Component c) {
        Window w = (c instanceof Window) ? (Window) c : SwingUtilities.windowForComponent(c);
        GraphicsConfiguration gc = (w == null) ? null : w.getGraphicsConfiguration();
        GraphicsDevice gd = (gc == null) ? null : gc.getDevice();
        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice[] gs = ge.getScreenDevices();

        for (int i = 0; i < gs.length; i++) {
            if (gs[i].equals(gd)) {
                return i;
            }
        }

        return -1;
    }
}