Java tutorial
//package com.java2s; //License from project: Open Source License public class Main { public static boolean isTouchFlick(float[] startPoints, float[] endPoint) { return isTouchFlick(50, startPoints, endPoint); } public static boolean isTouchFlick(float baseDistance, float[] startPoints, float[] endPoint) { float xDistance = endPoint[0] - startPoints[0]; float yDistance = endPoint[1] - startPoints[1]; if (Math.abs(xDistance) < baseDistance && Math.abs(yDistance) < baseDistance) { return false; } return true; } }