Main.java Source code

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Here is the source code for Main.java

Source

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Insets;

import javax.swing.Icon;
import javax.swing.InputMap;
import javax.swing.UIDefaults;
import javax.swing.UIManager;
import javax.swing.border.Border;

public class Main {
    public static void main(String[] argv) {
        UIDefaults uidefs = UIManager.getLookAndFeelDefaults();
        String[] keys = (String[]) uidefs.keySet().toArray(new String[0]);
        for (int i = 0; i < keys.length; i++) {
            Object v = uidefs.get(keys[i]);
            if (v instanceof Integer) {
                int intVal = uidefs.getInt(keys[i]);
            } else if (v instanceof Boolean) {
                boolean boolVal = uidefs.getBoolean(keys[i]);
            } else if (v instanceof String) {
                String strVal = uidefs.getString(keys[i]);
            } else if (v instanceof Dimension) {
                Dimension dimVal = uidefs.getDimension(keys[i]);
            } else if (v instanceof Insets) {
                Insets insetsVal = uidefs.getInsets(keys[i]);
            } else if (v instanceof Color) {
                Color colorVal = uidefs.getColor(keys[i]);
            } else if (v instanceof Font) {
                Font fontVal = uidefs.getFont(keys[i]);
            } else if (v instanceof Border) {
                Border borderVal = uidefs.getBorder(keys[i]);
            } else if (v instanceof Icon) {
                Icon iconVal = uidefs.getIcon(keys[i]);
            } else if (v instanceof javax.swing.text.JTextComponent.KeyBinding[]) {
                javax.swing.text.JTextComponent.KeyBinding[] keyBindsVal = (javax.swing.text.JTextComponent.KeyBinding[]) uidefs
                        .get(keys[i]);
            } else if (v instanceof InputMap) {
                InputMap imapVal = (InputMap) uidefs.get(keys[i]);
            } else {
                System.out.println("Unknown type");
            }
        }
    }
}