Java tutorial
/* * This example is from the book "Java Foundation Classes in a Nutshell". * Written by David Flanagan. Copyright (c) 1999 by O'Reilly & Associates. * You may distribute this source code for non-commercial purposes only. * You may study, modify, and use this example for any purpose, as long as * this notice is retained. Note that this example is provided "as is", * WITHOUT WARRANTY of any kind either expressed or implied. */ import java.applet.*; import java.awt.*; /** A simple applet using the Java 1.0 event handling model */ public class Scribble extends Applet { private int lastx, lasty; // Remember last mouse coordinates. Button erase_button; // The Erase button. Graphics g; // A Graphics object for drawing. /** Initialize the button and the Graphics object */ public void init() { erase_button = new Button("Erase"); this.add(erase_button); g = this.getGraphics(); this.requestFocus(); // Ask for keyboard focus so we get key events } /** Respond to mouse clicks */ public boolean mouseDown(Event e, int x, int y) { lastx = x; lasty = y; // Remember where the click was return true; } /** Respond to mouse drags */ public boolean mouseDrag(Event e, int x, int y) { g.setColor(Color.black); g.drawLine(lastx, lasty, x, y); // Draw from last position to here lastx = x; lasty = y; // And remember new last position return true; } /** Respond to key presses: Erase drawing when user types 'e' */ public boolean keyDown(Event e, int key) { if ((e.id == Event.KEY_PRESS) && (key == 'e')) { g.setColor(this.getBackground()); g.fillRect(0, 0, bounds().width, bounds().height); return true; } else return false; } /** Respond to Button clicks: erase drawing when user clicks button */ public boolean action(Event e, Object arg) { if (e.target == erase_button) { g.setColor(this.getBackground()); g.fillRect(0, 0, bounds().width, bounds().height); return true; } else return false; } }