Java tutorial
//package com.java2s; /* * Copyright (c) 2012 Jason Polites * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.PointF; public class Main { public static float angle(PointF p1, PointF p2) { return angle(p1.x, p1.y, p2.x, p2.y); } public static float angle(float x1, float y1, float x2, float y2) { return (float) Math.atan2(y2 - y1, x2 - x1); } }