Java tutorial
//package com.java2s; //License from project: Apache License import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; public class Main { public static boolean isTranslucentSupported() { GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gd = ge.getDefaultScreenDevice(); boolean isUniformTranslucencySupported = gd .isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency.TRANSLUCENT); return isUniformTranslucencySupported; } }