Java tutorial
//package com.java2s; /* Storybook: Scene-based software for novelists and authors. Copyright (C) 2008 - 2012 Martin Mustun This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ import java.awt.BasicStroke; import java.awt.Stroke; public class Main { public static Stroke getDotStroke2() { int w = 1; float[] dash = { 6, 3 }; float dash_phase = 2; return new BasicStroke(w, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_MITER, 10, dash, dash_phase); } }