TableFillThread.java Source code

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Here is the source code for TableFillThread.java

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/*******************************************************************************
 * Copyright (c) 2000, 2004 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
//package org.eclipse.swt.snippets;
/*
 * example snippet: create a table (lazy)
 *
 * For a list of all SWT example snippets see
 * http://www.eclipse.org/swt/snippets/
 */
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Table;
import org.eclipse.swt.widgets.TableItem;

public class TableFillThread {

    public static void main(String[] args) {
        final Display display = new Display();
        final Shell shell = new Shell(display);
        shell.setText("Lazy Table");
        shell.setLayout(new FillLayout());
        final Table table = new Table(shell, SWT.BORDER | SWT.MULTI);
        table.setSize(200, 200);

        Thread thread = new Thread() {
            public void run() {
                for (int i = 0; i < 20000; i++) {
                    final int[] index = new int[] { i };
                    display.syncExec(new Runnable() {
                        public void run() {
                            if (table.isDisposed())
                                return;
                            TableItem item = new TableItem(table, SWT.NONE);
                            item.setText("Table Item " + index[0]);
                        }
                    });
                }
            }
        };
        thread.start();
        shell.setSize(200, 200);
        shell.open();
        while (!shell.isDisposed()) {
            if (!display.readAndDispatch())
                display.sleep();
        }
        display.dispose();
    }
}