Java tutorial
// This example is from the book _Java AWT Reference_ by John Zukowski. // Written by John Zukowski. Copyright (c) 1997 O'Reilly & Associates. // You may study, use, modify, and distribute this example for any purpose. // This example is provided WITHOUT WARRANTY either expressed or import java.awt.Event; import java.awt.Frame; import java.awt.Graphics; import java.awt.Image; import java.awt.Toolkit; public class flushMe extends Frame { Image im; flushMe() { super("Flushing"); im = Toolkit.getDefaultToolkit().getImage("flush.gif"); setSize(175, 225); } public void paint(Graphics g) { g.drawImage(im, 0, 0, 175, 225, this); } public boolean mouseDown(Event e, int x, int y) { im.flush(); repaint(); return true; } public static void main(String[] args) { Frame f = new flushMe(); f.setVisible(true); } }