Java tutorial
//package com.java2s; import android.opengl.Matrix; public class Main { public static float[] initViewMatrix() { float[] matrix = new float[16]; Matrix.setLookAtM(matrix, 0, 0f, 0f, 200f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f); return matrix; } }