Java tutorial
import javafx.application.Application; import javafx.geometry.Orientation; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.Separator; import javafx.scene.control.ToolBar; import javafx.stage.Stage; public class Main extends Application { public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) { Scene scene = new Scene(new Group()); stage.setWidth(300); stage.setHeight(150); ToolBar toolBar = new ToolBar(); toolBar.getItems().add(new Button("New")); toolBar.getItems().add(new Button("Open")); toolBar.getItems().add(new Button("Save")); toolBar.getItems().add(new Separator()); toolBar.getItems().add(new Button("Clean")); toolBar.getItems().add(new Button("Compile")); toolBar.getItems().add(new Button("Run")); toolBar.getItems().add(new Separator()); toolBar.getItems().add(new Button("Debug")); toolBar.getItems().add(new Button("Profile")); toolBar.setOrientation(Orientation.HORIZONTAL); System.out.println(toolBar.orientationProperty()); ((Group) scene.getRoot()).getChildren().add(toolBar); stage.setScene(scene); stage.show(); } }