Main.java Source code

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Here is the source code for Main.java

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//package com.java2s;
/****************************************************************************
 *                                                                           *
 * Project64 - A Nintendo 64 emulator.                                       *
 * http://www.pj64-emu.com/                                                  *
 * Copyright (C) 2012 Project64. All rights reserved.                        *
 *                                                                           *
 * License:                                                                  *
 * GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html                        *
 *                                                                           *
 ****************************************************************************/

import java.util.ArrayList;
import java.util.List;

import android.annotation.SuppressLint;

import android.text.TextUtils;

import android.view.InputDevice;

public class Main {
    @SuppressLint("InlinedApi")
    public static String getSourceClassesString(int sources) {
        List<String> names = new ArrayList<String>();
        addString(sources, InputDevice.SOURCE_CLASS_BUTTON, names);
        addString(sources, InputDevice.SOURCE_CLASS_POINTER, names);
        addString(sources, InputDevice.SOURCE_CLASS_TRACKBALL, names);
        addString(sources, InputDevice.SOURCE_CLASS_POSITION, names);
        addString(sources, InputDevice.SOURCE_CLASS_JOYSTICK, names);
        return TextUtils.join(", ", names);
    }

    private static void addString(int sources, int sourceClass, List<String> strings) {
        if ((sources & sourceClass) > 0)
            strings.add(getSourceName(sourceClass));
    }

    /**
     * Gets the name of the source performing an action.
     * 
     * @param source A number representing the source.
     * 
     * @return The name of the source.
     */
    public static String getSourceName(int source) {
        switch (source) {
        case InputDevice.SOURCE_CLASS_BUTTON:
            return "BUTTON";
        case InputDevice.SOURCE_CLASS_POINTER:
            return "POINTER";
        case InputDevice.SOURCE_CLASS_TRACKBALL:
            return "TRACKBALL";
        case InputDevice.SOURCE_CLASS_POSITION:
            return "POSITION";
        case InputDevice.SOURCE_CLASS_JOYSTICK:
            return "JOYSTICK";
        case InputDevice.SOURCE_DPAD:
            return "dpad";
        case InputDevice.SOURCE_GAMEPAD:
            return "gamepad";
        case InputDevice.SOURCE_JOYSTICK:
            return "joystick";
        case InputDevice.SOURCE_KEYBOARD:
            return "keyboard";
        case InputDevice.SOURCE_MOUSE:
            return "mouse";
        case InputDevice.SOURCE_STYLUS:
            return "stylus";
        case InputDevice.SOURCE_TOUCHPAD:
            return "touchpad";
        case InputDevice.SOURCE_TOUCHSCREEN:
            return "touchscreen";
        case InputDevice.SOURCE_TRACKBALL:
            return "trackball";
        case InputDevice.SOURCE_UNKNOWN:
            return "unknown";
        default:
            return "source_" + source;
        }
    }
}