Java tutorial
//package com.java2s; /* Storybook: Scene-based software for novelists and authors. Copyright (C) 2008 - 2012 Martin Mustun This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ import java.util.HashMap; import javax.swing.Action; import javax.swing.text.JTextComponent; public class Main { public static HashMap<Object, Action> createActionTable(JTextComponent textComponent) { HashMap<Object, Action> actions = new HashMap<>(); Action[] actionsArray = textComponent.getActions(); for (int i = 0; i < actionsArray.length; i++) { Action a = actionsArray[i]; actions.put(a.getValue(Action.NAME), a); } return actions; } }