Java tutorial
/* * Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002. * All rights reserved. Software written by Ian F. Darwin and others. * $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * Java, the Duke mascot, and all variants of Sun's Java "steaming coffee * cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's, * pioneering role in inventing and promulgating (and standardizing) the Java * language and environment is gratefully acknowledged. * * The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for * inventing predecessor languages C and C++ is also gratefully acknowledged. */ import java.awt.Canvas; import java.awt.Frame; import java.awt.Graphics; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; /** * Program to draw grids. * * @author Ian Darwin, http://www.darwinsys.com/ */ class GridsCanvas extends Canvas { int width, height; int rows; int cols; GridsCanvas(int w, int h, int r, int c) { setSize(width = w, height = h); rows = r; cols = c; } public void paint(Graphics g) { int i; width = getSize().width; height = getSize().height; // draw the rows int rowHt = height / (rows); for (i = 0; i < rows; i++) g.drawLine(0, i * rowHt, width, i * rowHt); // draw the columns int rowWid = width / (cols); for (i = 0; i < cols; i++) g.drawLine(i * rowWid, 0, i * rowWid, height); } } /** This is the demo class. */ public class Grids extends Frame { /* * Construct a GfxDemo2 given its title, width and height. Uses a * GridBagLayout to make the Canvas resize properly. */ Grids(String title, int w, int h, int rows, int cols) { setTitle(title); // Now create a Canvas and add it to the Frame. GridsCanvas xyz = new GridsCanvas(w, h, rows, cols); add(xyz); addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { setVisible(false); dispose(); System.exit(0); } }); // Normal end ... pack it up! pack(); } public static void main(String[] a) { new Grids("Test", 300, 300, 5, 10).setVisible(true); } }